Are there any plans to change these around a bit in the next upcoming patch?
For instance, using blunt/bludgeoning weaponry on certain types of undead (skellies, banedead, ect.) doesn't seem to have an effect like what I had anticipated it would be. To be honest, I would have imagined piercing and/or slashing weapons sucking the most on these types of enemies (I can visualize an arrow potentially ricocheting off some magically enhanced bones or swords merely chipping away at them, compared to something like a mace or morningstar crushing it).
For instance, using blunt/bludgeoning weaponry on certain types of undead (skellies, banedead, ect.) doesn't seem to have an effect like what I had anticipated it would be. To be honest, I would have imagined piercing and/or slashing weapons sucking the most on these types of enemies (I can visualize an arrow potentially ricocheting off some magically enhanced bones or swords merely chipping away at them, compared to something like a mace or morningstar crushing it).


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