I agree with Kit, I just had less thought into neutral. With all the balancing being done, as it is finished that is a perfect time to review summons. That way they can be made with the setting of the server in mind.
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I would really love to see these as strong as the undead summons. Would make my conjurer feel like she's actually somewhat useful in a fight. >.>-Arcanist Josirah Caranos, Red Wizard of Thay
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Originally posted by GodBeastX View PostIf someone is bored, they can give me a list of every summon spell in game and I'll look into this nonsense
Wizard/Sorcerer
Summon Familiar
Summon Creature I-IX
Planar Binding, Lesser
Planar Binding
Planar Binding, Greater
Gate
Animate Dead
Create Undead
Create Greater Undead
Extract Water Elemental
Mordenkainen's Sword
Glass Doppleganger
Shadow Simulacrum
Shadow Conjuration (Summon Shadow)
Greater Shadow Conjuration (Summon Shadow)
Shades (Summon Creature VIII)
Call Nightmare
Cleric
Summon Creature I-IX
Animate Dead
Create Undead
Create Greater Undead
Planar Ally
Gate
Warlock
The Dead Walk
Tenacious Plague (?)
Hellfire Warlock
Summon Baatezu
Blackguard
Create Undead
Summon Fiend
Palemaster
Animate Dead
Summon Undead
Summon Greater Undead
Druid
Animal Companion
Summon Creature I-IX
Extract Water Elemental
Elemental Swarm
Creeping Doom (?)
Dragon Companion (Epic)
Bard
Summon Creature I-IX
Shadow Conjuration (Summon Shadow)
Ranger
Animal Companion
Summon Creature I-IV
Dreadmaster of Bane
Summon Cohort
Special Cohort
Horned Harbinger
Create Lesser Minion
Create Minion
Create Greater Minion
Master of Shrouds
Summon Undead
Paladin
Celestial Bond
Shadowdancer
Summon Shadow
Other
Negative Plane Avatar (Death domain)
Animal Companion (Animal domain)
Fiendish Legacy (Summon Creature V, Fiendish Heritage feat line)Last edited by Rhifox; 09-12-2012, 01:15 AM.-Arcanist Josirah Caranos, Red Wizard of Thay
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