Let's not punish clerics for performing the role of a healer instead of a GodTank. Please?
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Higher Level Healing Spells: Why do they cost money?
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Why the F(#$@^ do ANY of the spells have goldcosts? That does absolutely nothing to 'balance' them out when it takes 5min of Veritas + AoE at level 20 to rake in 5k gold.
Get that nerfed spell list in game most ricky tick, imo.Originally posted by ThePaganKingSo, the roguethree bootlickers strike again.
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I believe it was supposed to represent material components.
However, I don't recall healing spells requiring any and agree with the sentiment that priests should not be discouraged from applying healing magic rather than being a (self-)buffbot.
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Originally posted by Kaeldorn View PostI believe it was supposed to represent material components.
However, I don't recall healing spells requiring any and agree with the sentiment that priests should not be discouraged from applying healing magic rather than being a (self-)buffbot.
Im much rather pay the cost instead of searching for rare materials to cast my spells. Who has a piece of licorice to cast haste? not me..
*edit* Ohh and on the subject of higher level healing; regenerate... nuff said!Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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Which would be great, except that very few of the spells on Sundren have material components at all. Almost every 9th level spell has a casting cost of 150+ gold, yet out of all of them only Shapechange would have a casting cost in PnP. I'm fine with Premonition having a cost because it works completely differently in NWN2 than it does in PnP, but so very many of the spells that cost gold on Sundren have no material component. The Bigby's certainly don't, they just have a focus of a leather glove yet they cost 50+ gold a pop.
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Originally posted by Thief Of Navarre View PostYeah, stoneskin costs 50g because diamond dust costs 50g. Its pretty simple folks!
Im much rather pay the cost instead of searching for rare materials to cast my spells. Who has a piece of licorice to cast haste? not me..
*edit* Ohh and on the subject of higher level healing; regenerate... nuff said!Aesa Volsung - Uthgardt Warrior
Formerly
Gabrielle Atkinson - Mage Priest of Torm
Anasath Zesiro - Mulhorandi Morninglord
Kyoko - Tiefling Diviner
Yashedeus - Cyrist Warlock
Aramil - Nutter
GMT -8
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Originally posted by Lothoir View PostThe Bigby's certainly don't, they just have a focus of a leather glove yet they cost 50+ gold a pop.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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Originally posted by Root View PostThe Bigby's spells aren't as powerful in PnP, for the most part.
Right, and adding a small gold cost doesn't decrease their power. At all.
Adding a gold cost is a small annoyance, at best - it's easy to grind 5k gold for casters in 10-15min of Veritas.
If the idea is to bring the spells into 'balance', then the spells need to be changed - not a superfelous gold cost added.Originally posted by ThePaganKingSo, the roguethree bootlickers strike again.
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Originally posted by Kaizen View PostRight, and adding a small gold cost doesn't decrease their power. At all.
Adding a gold cost is a small annoyance, at best - it's easy to grind 5k gold for casters in 10-15min of Veritas.
If the idea is to bring the spells into 'balance', then the spells need to be changed - not a superfelous gold cost added.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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I think we should put the real spell components IG (in strange and hard to find placesand make them necessary to cast the spells...
Or do away with the "random" spell casting gold tax.Active Characters:
Roman Miellthorpe -- Crypt Carver
Church -- Bastion priest of the 'tough order'
Dutch -- Blacksmith
Canus -- Of the Glade Tribe
Gorri Blackbeard -- Dwarf Stout of the Legion
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Originally posted by Gorri View PostI think we should put the real spell components IG (in strange and hard to find placesand make them necessary to cast the spells...
Or do away with the "random" spell casting gold tax.
Would be a neat thing to do when the loot tables are finished by GBX"Half the lies they tell about me aren't true."
Yogi Berra
Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
http://www.sundren.org/wiki/index.php?title=Main_Page
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