One thing I've noticed is how all factions currently have the exact same methods for increasing reputation: Flags, Donations, and DM Events. What I would propose is to change this up, adding more flavor to the factions. My current suggestion is something like this:
-Every point of fatigue spent, +1 rep if in Exigo/Thayans (If craft system was reworked, maybe +1 rep/item.)
-Every 10 undead/demonic creatures slain (Of reasonable level), +1 rep if in a goodly faction
-Every 10 chaotic creatures slain, +1 rep if in Legion.
-Blackwood could possibly get rep for boss monsters, plus additional gold.
-Boss monsters give +1 rep when killed by those in evil factions.
It's a rough idea, and I'm sure there's more important things to do, but that's why it's just a suggestion.
-Every point of fatigue spent, +1 rep if in Exigo/Thayans (If craft system was reworked, maybe +1 rep/item.)
-Every 10 undead/demonic creatures slain (Of reasonable level), +1 rep if in a goodly faction
-Every 10 chaotic creatures slain, +1 rep if in Legion.
-Blackwood could possibly get rep for boss monsters, plus additional gold.
-Boss monsters give +1 rep when killed by those in evil factions.
It's a rough idea, and I'm sure there's more important things to do, but that's why it's just a suggestion.
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