My suggestion is to make Blind Fight immunize the character who picks it against Blindness, or fix the following bug with Blindness.
There is a bug with Blindness, where even a character who selected the Blind Fight feat can not actually attack a hostile target, when blinded; not until a creature attacks him first. This makes spells like Word of Faith, that blinds everyone without a save, a very powerful escape mechanism and grinding tool.
Blinded (as per PnP, for reference.)
The character cannot see. He takes a -2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a -4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
There is a bug with Blindness, where even a character who selected the Blind Fight feat can not actually attack a hostile target, when blinded; not until a creature attacks him first. This makes spells like Word of Faith, that blinds everyone without a save, a very powerful escape mechanism and grinding tool.
Blinded (as per PnP, for reference.)
The character cannot see. He takes a -2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a -4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.
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