I have a two weapon ranger. He has 11 ranger, 2 fighter, and 7 weapon master. Of course being a ranger, he can't wear anything above light armor so he has absolutely no AC to speak of. I don't consider him underpowered though, he just requires a different playstyle than run in and smash everything.
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Cutting the two-weapon fighters some slack
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I dont suppose you've realised you can add improved favoured and favoured power attack to the equation?
Start as a level 1 wood elf fighter, change to ranger after the initial level and buy your improved favoured: human, favoured power attack: human and you already net yourself D8+15 against humans (+5 imp, +6 fpa, +3 str) and a little bit less in your off hand. You can always level fighter a bit higher later on if you want specialistion and dont mind an xp penalty (assuming you didnt pick wood elf, human, dwarf or halfelf).Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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Originally posted by Lothoir View PostI have a two weapon ranger. He has 11 ranger, 2 fighter, and 7 weapon master. Of course being a ranger, he can't wear anything above light armor so he has absolutely no AC to speak of. I don't consider him underpowered though, he just requires a different playstyle than run in and smash everything.
THEN you can run in and smash all your favoured enemies happily with Improved Supreme Favoured Power Attack Deluxe Mega Edition.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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Originally posted by Root View PostUnless you're a Ranger / Frenzied Berserker.
THEN you can run in and smash all your favoured enemies happily with Improved Supreme Favoured Power Attack Deluxe Mega Edition.
*edit* Would still be cracking good fun to play one though. shame you get toughness twice -.-Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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You don't have difficulty hitting your enemies with power attack up? Those stacking penalties accompanied with a lower strength gave me some trouble..
The favored power attack worked pretty well against enemies with particularly low AC though, that's true.
I know that a strength based two-weapon fighting build can work for a wood elf character.. but that's not how I roll
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Ursus has every 2-weapon feat I could manage without completely FUBARing his STR. Had to get at least a 17 DEX to do imp 2-weapon defense. At level 20, his STR is a rather lowish 19 (quite low for a melee fighter), but DEX of 18 (for the feats)...and uses longswords. If not for hooking up with some pretty decent gear (made with the crafting system, so still not as good as a buffed EK and nowhere near the Stormlod's spear), he wouldn't be able to hit any of the NPC baddies and wouldn't damage many of them that he could hit (even with greater weapon spec and focus). If that baddie happens to be a cleric or vamp (or both)...he may as well just quit and lay down until dead. I love the look and idea of dual wielders. But I would never recommend one to anyone that isn't going dex-based with a high level mage to enchant their stuff. Just not worth the effort and constant beat downs to look cool.Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
Zaphram Babblerocks: Silly Gnome Tinkerer
Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
"Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when
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Well, in theory, you can make a ranger that's going to invest his abilities scores in Strength at the expense of dexterity.
You could keep your dex as low as 12 and chip away to get your heavy armor feats so to qualify for plate armor (though that's possibly a lot of feats to make up for the 3 point difference between mithral breastplate and fullplate). Detection skills and tracking would still work (skill points could still be distributed to useful venues), though stuff like Camouflage/Hide in Plain Sight would take a hit. Favored Enemies, if high accuracy can be manufactured for the many attacks, could end up weighting for a lot (I'd pick Improved Favored Enemies:X over Improved Power Attack:X).
Though that's sort of working against the grain, in the same way high-dex melee or ranged fighters would.Maia Nanethiel ~ Moon Elf Female Ranger
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But, Zob, Ranger 2-weapon feats are not supposed to work in anything heavier than light armor, so the heavy armor prof is not going to help at all (unless there is a glitch where it does keep working in heavy armor). The mithral breast plate is good for the ranger dual wielder...if they can find a set. But you really need the extra DEX to keep the AC up even with that. I guess you could put 14 in DEX and burn cats grace potions every battle to get a good AC, though. Never really thought of that before. But, then again, a ranger misses out on the 2 AC feats available to fighters, so that also hurts the STR-based dual wielder in that regard.
All in all...STR-based dual wielders just have to understand they sacrifice AB and AC to look cool and get a couple extra attacks per round (albeit with a further penalty to hit) and look cool. Anyone planning on doing one should look REALLY hard at getting a buddy that is a high level mage, cleric, or (better yet) both.Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
Zaphram Babblerocks: Silly Gnome Tinkerer
Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
"Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when
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*forehead smack* You're entirely right BedlamX. I think I'm mixing up my 3.5 and 4th edition dual-wielding rangers here. Sorry. ^_^;Maia Nanethiel ~ Moon Elf Female Ranger
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Originally posted by DM Cornuto View PostI plan on adding some melee-centric gear for high-level non-casters.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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Favoured enemies or SA are the way to go. Strength based just doesnt work unless you can be both strength and dexterity based ~ Wood elves or dopplegangers
Its not meant to be an easy path to walk, I dont think any amount of feat changing will alter things without unbalancing them IMO.Originally posted by roguethreeIf I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
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First, I would like to point out that Perfect Two Weapon Fighting is 25 Dex requirement ... Thus you can only have someone with a 20Base Dex in Sundren to get this. So In my opinion the base races just do not cut it. Best for this would probably be a Yaunti ... Though there are some Pretty killer builds I have come up with that can dual weild and Have a pretty good AC with regular Items in Sundren, though however as far as weapons toss em aside as they are absolutely horrible for twf in Sundren, I don't care what anyone says here swinging at level 5 with a great ax and critting for like 70+ damage is retarded vs what 15 damage on a crit you get from the small weapons?
Something like Monk 3 Cleric 3 Sacred Fist 9 Invisible Blade 5 (Unarmed attacks can cause the bleeds) Can be considered "a Finesse fighter" . Oh and I hope you have RPOM and have access to Either Drow/DeepGnome/Yaunti or else this build is relatively weaksauce with out it due to the intensive stat spread. Also this build would need to be twinked cause you're not even a 5th level monk so you'll practically have no gear that you can even get.
Here is a twf build I threw together real fast put it up to level 21 for PTWF.
http://nwn2db.com/build.php?id=67785...n=1#highlights
You get 10 attacks a round + Bleed Damage (Gotta use Kamas) If you get a +3Nat AC +3Armor +3Deflection +3Dodge +3Dex +2Int +2Wis you have a 45AC ... Also you have really good saves + some minor buffs. 17BaB+9Dex+4Weapon+1Kama Focus-2 Dual Weild = 29 Non buffed AB
At first your Damage output will probably make you want to kill yourself ..."Service to a cause greater than yourself is the utmost honor you can achieve."
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Holy thread necro!
Worrying about getting PTWF by level 21 is like worrying about getting Epic Divine Might by level 21. Probably not going to happen, and trying to squeeze it into a 'build' is going to hurt you a lot more in the meantime.
My take on epic is that it's best to assume you'll never get there. Because 1) you probably won't, and 2) it makes it easier to enjoy the Nice Things you get in the meantime.
As for two-weapon fighting in general, it's not a great choice except for sneaks. But that's mostly just because fighting with a shield is so necessary at the moment.Adama who was once called Adama Hrakness, sacred paw of Mielikki
Lihana Farrier, Paladin of Torm and noble dalliance
On Hold: Alandriel Ward, Actually a Vampire Groupie
Retired for Good: Tamryn Jorandur, Hano's Wife and Conflicted Soul
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Originally posted by Mournas View PostFirst, I would like to point out that Perfect Two Weapon Fighting is 25 Dex requirement ... Thus you can only have someone with a 20Base Dex in Sundren to get this. So In my opinion the base races just do not cut it. Best for this would probably be a Yaunti ... Though there are some Pretty killer builds I have come up with that can dual weild and Have a pretty good AC with regular Items in Sundren, though however as far as weapons toss em aside as they are absolutely horrible for twf in Sundren, I don't care what anyone says here swinging at level 5 with a great ax and critting for like 70+ damage is retarded vs what 15 damage on a crit you get from the small weapons?
Something like Monk 3 Cleric 3 Sacred Fist 9 Invisible Blade 5 (Unarmed attacks can cause the bleeds) Can be considered "a Finesse fighter" . Oh and I hope you have RPOM and have access to Either Drow/DeepGnome/Yaunti or else this build is relatively weaksauce with out it due to the intensive stat spread. Also this build would need to be twinked cause you're not even a 5th level monk so you'll practically have no gear that you can even get.
Here is a twf build I threw together real fast put it up to level 21 for PTWF.
http://nwn2db.com/build.php?id=67785...n=1#highlights
You get 10 attacks a round + Bleed Damage (Gotta use Kamas) If you get a +3Nat AC +3Armor +3Deflection +3Dodge +3Dex +2Int +2Wis you have a 45AC ... Also you have really good saves + some minor buffs. 17BaB+9Dex+4Weapon+1Kama Focus-2 Dual Weild = 29 Non buffed AB
At first your Damage output will probably make you want to kill yourself ...
Not to imply that RP and powerful characters are mutually exclusive, but when you're into the territory of picking a Deep Gnome wielding silly combinations of weapons and classes,any notion of RP is beginning to fly out the window.
Make the character concept, then the build that gives them a bit of power without comprimising this concept. Not the other way around.
....And I feel somewhat obliged to make this point (not entirely sure I'm right, but heck, I'll try anyway)
Monk 3 Cleric 3 Sacred Fist 9 Invisible Blade 5
2 AB from Monk, 2 AB from Cleric, 6 AB from SF, 4 AB from IB.
Total AB is 14.
You're only getting three attacks with your AB anyway.
Perfect Two-Weapon Fighting, as far as I'm aware, only improves on Greater TWF if you have four or more attacks (PTWF means you get the same offhand as you do mainhand attacks, whilst GTWF gives you three offhand attacks, whilst requiring a BAB of 11)
This massive dedication to dex, dumping of feats, changing of race, and overspecialisation means that at level 23-ish, you will have a SINGLE extra attack at a -15 penalty (unless I'm mistaken and for some ungodly reason PTWF actually negates attack bonus reduction for successive attacks)
Why not just accept not getting PTWF, and focus on making your previous 7 attacks hit more, do more, and not have the disadvantage of requiring you to be an ECL/RPoTM race just for the sake of a single extra hit?
( And why couldn't an Elf be used as the base race in your build, getting rid of the ECL penalty? )
( Answer: Because nobody likes elves )
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Personal opinion for a TWF build: Ranger, significant Str, minor Dex. Lumberjack. Personally would go for a base dex of either 12 (more Str and Con) or 16 (significantly more AC, better stealth). Go for low dex and high Strength, because you're a lumberjack.
Use Cats Grace at your nice Caster Level to keep a good high Dex, use Chainshirt if on low Dex for total of +7 from armour/dex, use Studded Leather if on 16 for slightly lower Dex Check penalty. Alternatively, use Studded Leather anyway, because you're a lumberjack, and chicks dig leather-wearing lumberjacks.
Wisdom 14, rest in Str. Some Con if you dumped Dex to make up for your hittableness, or just all-out Str to go for the barbarian method of kill them before they land a hit. Like a lumberjack kills trees. You get Toughness for free, that helps.
Use handaxes, because you're a lumberjack, and shortswords are for rogues, and battleaxes are for dwarves.
Drop your many tasty skillpoints into survival, stealth, spot, search, heal, and, of course, Woodcutting. Because you're a ... yeah.
Favoured enemies include elves, who get in the way of your tree-slaying, orcs, who sometimes get to trees before you and must be cut down, and undead, because there's so many on the server you might as well. Also you might find an undead treant and MUST BE PREPARED.
Result: Sneaking up to people then battering them to death with your dual axes. Wizards think immunity to criticals will save them from sneaky people! Then they get seven attacks of TWF backed with your 24 item-boosted Str into their backs before they can say Klatu Verata Nichto.
Also, get a pet boar. BECAUSE LUMBERJACK NEEDS BACON. And it will be dying for you and be being replaced by the great God Paul Bunyan so often you might as well have one that you can eat the remains of.
If absolutely a desperate munchkin, take Wood Elf as race, getting you 18 Str and 16 Dex without much sacrifice. If awesome, go human, because wood elf lumberjack is a stupid concept.Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
"Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"
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