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  • Perma-Death

    I know the opinions of everyone are split in two for this suggestion. It's a question that always turns around Roleplay server, as to be or not to be.

    I will try to explain why adding a perma-death side to the Roleplay would make it better, more realistic.

    Currently, the system of dieing is resumed in a lost of exp, and often gold. The % of exp lost depends on the way one goes back to life. In other words, whatever the character does, he will always end up living, with a lost of experience points. This, as I saw recently by lower levels, greatly kills an aspect of realism, which is 'I'm not a kamikaze. My life is worth it and I do not want to die'.

    A great example: Averganon. For this DM session, when this NPC spawned in Sundren, he demonstrated enormous powers, and probably inspired fear to a lots of PCs. Though, even with his warnings and his massive weakening spells, two lower levels charged him. They were beaten down pretty fast, thus, with a simple lost of exp.

    Now, I'd like you to picture someone being publicly arrested, hung or beheaded in a fight. Should he comes back a few days later, totally healthy and ready to fight again? Does that make any sense? If someone is defeated, and bleeding on the ground, shouldn't his opponents have the opportunity of ending his life? (with Roleplay reasons).

    I know the perma-death of a character is never the most pleasant thing to suffer of, but it is part of the realism that can't be forgotten. If a PC manages to get burned alive publicly, or beheaded for major incompetence toward an organisation, I guess he deserves it. It kinda kills the aspect of Assassinating someone, if it ends up that all he'll loose is a bunch of exp.

    ((Sorry for all my typing mistakes. English is my second language :S))

  • #2
    Perma-death is possible in extreme circumstances in Sundren, the death mechanics have been finalized for some time now and are not subject to change at this current point in time.
    The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

    George Carlin

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    • #3
      You can always use perma death rules for your own characters if you prefer it that way

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      • #4
        Personally I think it should be like that on a PW server, that the 'receiving player' gets to have a hand in deciding if his/her character permanently dies. There's nothing more off-putting than seeing something you might've grown attached to get sweeped off the universe in a way you don't like.

        If anything, the end of the road needs to do a character justice. The usual way of dying on a PW is far too anti-climactic for that.

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        • #5
          Ive accepted perma death rules for several of my characters on a few servers despite the fact that the server did not enforce them.

          My character on another server: Aryon Neloth (generalist wizard/arcane scholar/swiftblade) once said Myrkul's name in vain and was blinded, burned and maddened by him. later killed in a DM event which I never rose him from.
          When he died (way before his time) he was considerably frail dispite his blinding speed and spellcasting ability and I thought it was the right time for him!

          Its up to player choice really. obviously you cant ditch every character after a fall but sometimes when you have earned your fame and notoriety and the DM has decided to pit you up in an epic battle against all odds its time to call it a day. Ultimately the DM decides whether you live or die but its up to you whether you go out in style or your character's persona fades through lack of use. My two cents in the can
          Originally posted by roguethree
          If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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          • #6
            Oh boy... here we go again... ><
            "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
            -Bill Maher

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            • #7
              Personaly, I would perma my own PCs for various reasons, of my choosing, but they ones I play all have goals, and I wouldn't want to lose them to triviality untill they've either accomplished them or it becomes impossible to do so. Of course, setting goals that aren't too high helps with this. Ariel has already attained two of her goals, now for one more , which will decide her ultimate fate. If this becomes unattainable, she might just commit suicide or something .. only the RP can tell.
              /Kim

              Ariel - Cirion: "Glasses, when did you start needing glasses?"
              Sergei - Arawen: "Nice to see you too Blue Eyes"
              Anynduil - Elrylyn: "An ..."

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              • #8
                shush you! *raises a violet veil*
                Originally posted by roguethree
                If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                • #9
                  I can feel the fires of internet hell heating up for this thread.
                  Characters:
                  Peridan Twilight, one-eyed dog of the Legion, deceased.
                  Daniel Nobody, adventurer and part time problem solver.

                  [DM] Poltergeist :
                  If you can dodge a wrench, you can dodge an intermediate deity's unbridled fury.

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                  • #10
                    Depends on the char and the circumstances for the death, say falling off a mountain and you die...yeah i would be very very pissed. But my rogue being eaten by a balor and his soul being in continues torment now, very very cool!
                    Favorite quote : "Lets see..if they were children, Cirion would be pulling mara's pigtails , Os would be drawling on walls and Grom would be playing with matches."

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                    • #11
                      ^ that!
                      Originally posted by roguethree
                      If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                      • #12
                        I think Perma is fine, I have no qualms with someone doing it to my chars. So.. DM's Feel free to Perma any of my toons.
                        " I found my inner child once, then Child Protective Services came and took him away"

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                        • #13
                          Dont say that too hastily Dayledose! these are wicked times and very wicked DMs
                          Originally posted by roguethree
                          If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                          • #14
                            I think I said this last time this subject came up.

                            The easiest way to RP a game death is to RP it as a mortal wound. The DM's do this and seem to have no probelm with allowing the characters to do this.

                            Leave "true death" to those who wander into areas alone...
                            Byrun - Wandering Swordsman
                            Falrenn Silvershade - Shaper of Truths

                            If you're searching the lines for a point
                            Well, you've probably missed it
                            There was never anything there
                            In the first place

                            Wax Fang - Majestic

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                            • #15
                              Well said Cmo.

                              No one will force you to play a certain way here in Sundren. Even we DMs try to be open and accepting of many things. However, this has often been the generally accepted idea for 'death' in-game.

                              The whole ressurecting thing is not something that actually happens often. In fact, if you base your FR lore more off the novels than the guidebooks, it virtually never happens (not counting Elminster of course, who was like a freaking Highlander).

                              We don't try to force perma, but rest assured, we don't just let certain actions slide either. Think of perma as always watching, always lurking, waiting for an opportunity to pounce. But don't think we'll just drop a meteorite on your character from out of the blue or anything retarded. We're more creative than that. Generally in the case of perma, a pc was given the chance to go out with a bang or they were in a situation they just could not realistically get out of.

                              It's worth noting that in many cases where there is the danger of perma also resides the possibility of great rewards.

                              No guts, no glory
                              Wish spell?! What is this? ****ing Dragonball Z?!

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