Hope I got your attention. Was hunting with a player who likes monks he was upset at how his build was doing so I figured would seek peoples advice on it.
My thoughts of monks they can be alot of fun and multi-classing a monk can be very intresting. Monk/warlock, Monk/SD, Monk,invisible blade...etc.
BUT here is the challenge Must be a Pure class monk, with intelegence of 12.
I think human would be best to stick with as well and unarmed.
Though really tempting to make a Dwarf monk :P
anyway ideas, feat selection, starting stats? Lets see if we can build a monk who does not suck
My ideas so far are.
Human
Str 14
Dex 15
con 12
int 12
wis 16
chr 8
luck
toughness
Weapon focus unarmed
circle kick
dodge
dash
one increase of dex rest all strength ending with 16, 16 for dex and str
Dwarf build idea only difference was 14 con and instead of dodge taking stone bones.
anyway ideas?
My thoughts of monks they can be alot of fun and multi-classing a monk can be very intresting. Monk/warlock, Monk/SD, Monk,invisible blade...etc.
BUT here is the challenge Must be a Pure class monk, with intelegence of 12.
I think human would be best to stick with as well and unarmed.
Though really tempting to make a Dwarf monk :P
anyway ideas, feat selection, starting stats? Lets see if we can build a monk who does not suck

My ideas so far are.
Human
Str 14
Dex 15
con 12
int 12
wis 16
chr 8
luck
toughness
Weapon focus unarmed
circle kick
dodge
dash
one increase of dex rest all strength ending with 16, 16 for dex and str
Dwarf build idea only difference was 14 con and instead of dodge taking stone bones.
anyway ideas?
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