I ragequit fallout 3 beacuse it had so few qeusts, so few npc, and soooo much wasteland where those bears could charge you miles away. Fallout is dead as an RPG.
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Originally posted by Farmboy2003 View PostI ragequit fallout 3 beacuse it had so few qeusts, so few npc, and soooo much wasteland where those bears could charge you miles away. Fallout is dead as an RPG.
http://fallout.wikia.com/wiki/Fallout_3_quests
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I haven't played it much, but I am VERY happy they went with voiced protagonists. Courtenay Taylor's ability to convey emotions (gimme back my son enraged or hopeless, happy, etc) gave the character life that wouldn't have been there with text dialog (at least in the context of everything else being voiced) I am surprised and pleased with this development.
And have very much enjoyed the overall gameplay, another one I'll probably hold onto and play for a very long time.Aesa Volsung - Uthgardt Warrior
Formerly
Gabrielle Atkinson - Mage Priest of Torm
Anasath Zesiro - Mulhorandi Morninglord
Kyoko - Tiefling Diviner
Yashedeus - Cyrist Warlock
Aramil - Nutter
GMT -8
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There's 106 quests in the game. Don't run in a straight line through story and actually explore the wasteland and you should be fine next time you play.My'athvin Simaryl - Elven Mhaornathil
Mhaenal Ahmaquissar - Minstrel Knight
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Originally posted by Saulus View PostHonestly? It's pretty RPGish still, I'm glad they called up Id and asked how to make good gunplay, it totally outclasses Fallout 3/ New Vegas in terms of impact and animation.
"It's not as bad as dog shit" They'd say as they bare-handed horse crap out of the sawdust, oblivious to the many parasites and unpleasant stuff horse shit contains. "and it smells better than cat shit."
I see the same with the Fallout 3 comparison; yes it's better than some shit, but when all is said and done it's still shit itself. The fact they spent so long gushing over how id helped and how it was modeled on (and implied as good as) Destiny really doesn't help. Unless they were to busy being 'inspired' by day-long play sessions of Destiny to implement much?
If Fallout 3 was a substandard RPG apologizing for itself trying to be a shooter, then Fallout 4 is a substandard shooter apologizing for trying to be an RPG. Skills, decent conversation system, non-combat resolution options - All gone.
Bethsoft are much, much better and marketing and hype than they are at producing a good product. Fallout 4 is a great IP, hamstrung by a being glitch filled, bug ridden sub-standard shooter with RPG-Lite elements, a fucking awful dialogue system (the voiceovers are good, but for fucks sake that conversation system is absolute shit) and visuals that would have looked good/great if it had been released 4-5 years ago.It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
Sydney Smith.
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Originally posted by Doubtful View PostBethsoft are much, much better and marketing and hype than they are at producing a good product.
Fallout 4 is still using the same broken and unwieldy Creation Engine from Morrowind's base, which goes to show they're more willing to shell out the cash on marketing and hiring voice actors instead of making something remotely stable from the ground up. It will be another layer of hell for modders to work with --- the return of layering scripts in custom content until your save files are bloated to unplayability --- and it will never hold a candle to Witcher 3's godly engine in terms of general stability.
Just as New Vegas was for Fallout 3, I hope Obsidian Entertainment get their hands on the IP long enough to make something relatively stable by comparison. Otherwise, the modding community will be working overtime to fix Bethesda's mess for the next year.
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Originally posted by Nyssis View PostI hope Obsidian Entertainment get their hands on the IP long enough to make something relatively stable by comparison."Half the lies they tell about me aren't true."
Yogi Berra
Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
http://www.sundren.org/wiki/index.php?title=Main_Page
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Yeah there is so much irony in thinking Obsidian will make a more stable game. OE's programmers are terrible by comparison.
Most FO4 issues are because it has heavy system requirements. It's not really surprising it performs rather well (I struggle to think of more than 1 bug I've noticed) on my system, but I also have a GTX 980.
The criticism on the graphics is fair, though I still think they are rather good especially when it goes to exterior environments. The textures are a little bland up close (just waiting for that first texture pack).The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
George Carlin
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