Hi, KingArthur here. I could do all the work necessary to fix momf, I would just require the 'stats' that are 'acceptable' for each form. I do not want to seem bias, due to me having a momf IN game. Though it is not my main I don't want to make those choices. Clearly, as they are now they are a bit underpowered.

I have found the location of a few interesting things...
Question: Where does Sundren keep its 'natural' weapons? The picture is a bit fuzzy, but as you can see each 'monster' shape has a natural weapon, up to three, given to them. They go by the names of...
nw_it_crewpsp010
nw_it_crewpsp009
nw_it_crewpsp001
I Know x2_it_crewpsp002 = 4-24 damage
nw_it_crewpsp010 = 1-6
NW_IT_CREWPP010 = 1-8
nw_it_crewpsp015 = 1-12
nw_it_crewps017 = 1-16
.. Ect... I can't find them- I don't know if they are changable, however I do know they contain the 'values' of damage such as '1-6' or '1-12' damage. Perhaps there is a system I am not aware of. Anyone have some insight?
Here it is a little bigger...
I have looked in all the .hak files, I am not sure if they are hard coded somewhere, or actual 'weapons'.
Foogoo has kindly informed me that Sundren has a no 'One shot Dev' policy. To which I say, I would enjoy working with you guys to do changes, however I am not at the 'state' of 2da editing that I would find acceptable joining the dev team for said purpose. I can map a bit, but I am afraid I don't have the time to do it in mass quantity as I am in school.
Dragons do 1-6 damage, Rabbits do 1-8...

I have found the location of a few interesting things...
Question: Where does Sundren keep its 'natural' weapons? The picture is a bit fuzzy, but as you can see each 'monster' shape has a natural weapon, up to three, given to them. They go by the names of...
nw_it_crewpsp010
nw_it_crewpsp009
nw_it_crewpsp001
I Know x2_it_crewpsp002 = 4-24 damage
nw_it_crewpsp010 = 1-6
NW_IT_CREWPP010 = 1-8
nw_it_crewpsp015 = 1-12
nw_it_crewps017 = 1-16
.. Ect... I can't find them- I don't know if they are changable, however I do know they contain the 'values' of damage such as '1-6' or '1-12' damage. Perhaps there is a system I am not aware of. Anyone have some insight?
Here it is a little bigger...

I have looked in all the .hak files, I am not sure if they are hard coded somewhere, or actual 'weapons'.
Foogoo has kindly informed me that Sundren has a no 'One shot Dev' policy. To which I say, I would enjoy working with you guys to do changes, however I am not at the 'state' of 2da editing that I would find acceptable joining the dev team for said purpose. I can map a bit, but I am afraid I don't have the time to do it in mass quantity as I am in school.
Dragons do 1-6 damage, Rabbits do 1-8...

Comment