I’m trying to find out what the raising costs are in gold and XP and so far iv got some guessed out at.
*EDITED BY PL*
I understand why raising by PC should be more costly as it stops everyone having to pack up and go home if someone gets killed.
Is this at all right or did I miss something?
*EDITED BY PL*
I understand why raising by PC should be more costly as it stops everyone having to pack up and go home if someone gets killed.
Is this at all right or did I miss something?
Comment