+X items should be at least half common.
The problem with low magic worlds is that it throws off the balance significantly and makes battle clerics and paladins way over the top in power. I mean, they're over the top whether the gear is there or not, but considering they can make any weapon they wield +5, and in a cleric's case, any armor or shield they wield +5, it's even more over the top if the gear is not there.
The problem with low magic worlds is that it throws off the balance significantly and makes battle clerics and paladins way over the top in power. I mean, they're over the top whether the gear is there or not, but considering they can make any weapon they wield +5, and in a cleric's case, any armor or shield they wield +5, it's even more over the top if the gear is not there.
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