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What kind of creature template would you like to see?

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  • #31
    Morrowind/Oblivion stylee? That would be a lot of coding Im sure... no?
    Originally posted by roguethree
    If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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    • #32
      What riddles me about vampires is how they would/should be protraied. Are they just another form of undead or more like those in Vampire: Requiem?
      sigpic
      Samantha Blake: *Sings a song about hope and sacrifice.*
      Funeral singer and armored Bard of Kelemvor.

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      • #33
        I suspect in D&D they are much like any other form of undead for most extents and purposes.. i.e. they fill in the DM's plotline with above average strength undead minions.

        The vampires that form social groups and specific bloodlines like on Vampire: Requiem would quite probably be the eldest vampires to walk faerun. To be a freethinking vampire above the bloodcrazed ranks of the lowly deaders would surely take an immense amount of blood, time and will on the part of the vampire to think beyond "Mmmm, brains!"

        Thats just my two cents though, Im sure the DMs would have something to add on Sundren's view of PC
        vampires...

        *Edit* The difference between Ghouls and Feral ghouls on Fallout might be a good comparison!
        Originally posted by roguethree
        If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

        Comment


        • #34
          Well, playing just a more powerful version of an undead, without many means for social interaction... I find this idea rather boring.
          sigpic
          Samantha Blake: *Sings a song about hope and sacrifice.*
          Funeral singer and armored Bard of Kelemvor.

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          • #35
            Originally posted by CorneliusVonRichten View Post
            Well, playing just a more powerful version of an undead, without many means for social interaction... I find this idea rather boring.
            Which is why I voted for lycanthropes

            Vampires/liches can only really associate with a handful of careless/powerhungry PC's and besides killing they will often have little to do if there's not some DM event going on with them starring. And when DM's have to start cathering a good share of events towards that one character to make him shine above others, that breaks the fun of everyone else too.

            They're more suited as side-characters for a plot once in a while than a dedicated main character. Werewolves, due to their shifty minds, are a different story. With their split personality they could easily establish strong but difficult relationships and rivalries alike.

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            • #36
              I always imagined Liches, if the magic that surfuses their body is anything to go by as highly driven and ambitious individuals. Merely being an undead creature with an intelligence score higher than any mortal (Larloch for example) and an infinite lifespan has some really nice RP opportunities (as long as you can bring your portable negative energy tent wherever you go of course

              There is always of course the allure of the werewolf and wolfwere's fabled allergy to silver and almost unmatched regenerative powers
              Originally posted by roguethree
              If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

              Comment


              • #37
                Originally posted by Kaeldorn View Post
                Which is why I voted for lycanthropes

                Vampires/liches can only really associate with a handful of careless/powerhungry PC's and besides killing they will often have little to do if there's not some DM event going on with them starring. And when DM's have to start cathering a good share of events towards that one character to make him shine above others, that breaks the fun of everyone else too.

                They're more suited as side-characters for a plot once in a while than a dedicated main character. Werewolves, due to their shifty minds, are a different story. With their split personality they could easily establish strong but difficult relationships and rivalries alike.
                Like Dr. Jackel and Mr. Hyde
                sigpic
                Samantha Blake: *Sings a song about hope and sacrifice.*
                Funeral singer and armored Bard of Kelemvor.

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                • #38
                  Originally posted by Thief Of Navarre View Post
                  I always imagined Liches, if the magic that surfuses their body is anything to go by as highly driven and ambitious individuals. Merely being an undead creature with an intelligence score higher than any mortal (Larloch for example) and an infinite lifespan has some really nice RP opportunities (as long as you can bring your portable negative energy tent wherever you go of course
                  True undead do not have feelings, and thus all personalities of sentient ones are practically the same: evil, hateful to the living (and often other undead too), with a hunger for killing. Some exceptions can mimic feelings by remembering/imagining how things would feel if they were normal, but it's usually so mad and twisted that they still fit the bill described above; they turn that towards envy and hatred.

                  Creativity when playing an undead is grossly limited if you want to keep it 'fantasy-realistic' and don't bend all the rules. It's all about power and obeying the power of those with more than you have. Or trying to overthrow them. That can be fun with constant attention of a DM like in PnP, but in an environment where you can't do too much of influence when you don't have an all-seeing eye watching over you, it'll get dull pretty quickly. That's my opinion, at least.

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                  • #39
                    Yeah I didnt think of it like that Power is all well and good but if there is no-one to share it with on the server I suppose it gets pretty reclusive being a deader. (although the Lich probably thinks thats just dandy, not great for the player though)
                    Originally posted by roguethree
                    If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

                    Comment


                    • #40
                      I can think of two different worlds were I ran into Undead RP. One was a vampire who just logged in and killed folk. The other a lich who did a great job of getting folks under his banner, also got banned 3 times.

                      Undead makes me wish for drow....(and I strongly dislike drow).

                      Lycanthrope though (thankfully winning in the poll) could lead to lots of intresting rp. Fear of being found out, being hunted, trying to deal with the infection, or being born that way, or even trying to find a cure. Are just a few I can see for a lycanthrope.

                      Though I do vote for vampires, undead, beholders, zombies, lich's, and other nasties for DMS
                      blame everything right in my life on god -Me.
                      Being insane in a sane world is alot more fun then being a sane man in an insane world. -Me
                      I am only what you percieve, and even that is an illusion. -Me.

                      Ashinet Clavin Shiv Shadowsong

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                      • #41
                        On the Moonlight and Shadow's server (another NWN2 PW I havnt frequented for two years or more) the possibility of becoming a werewolf was very real and VERY scary. They had an entire region in the silver marches full of caves and wintery landscape dedicated to werewolves!

                        I was playing a halfling fighter/rogue/duelist/champion of arvoreen at the time and despite my ungodly AC I was almost defeated till a clean shaven cleric of Ilmater showed up. Unfortunately despite having more spells than I have seen a D&D character weild he eventually was turned into a werewolf. Perhaps one of the best and most harrowing RP experiences I have ever witnessed... DM assisted of course
                        Originally posted by roguethree
                        If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

                        Comment


                        • #42
                          As someone mentioned earlier, Baelnorn (good-aligned elven liches) would be an interesting addition, but it wouldn't make sense, considering their role as guardians of Evermeet.

                          Vampires, in my opinion, are a little overdone in general, not to mention how few there are in D&D, and how little they are fleshed out RP-wise (with the exception of the Children of Colibrus, but they would require that you are a PotM two different months; once for Drow, and once for vampirism).

                          I've always had an interest in making a weretiger monk. His transformation, which could theoretically be programmed in the likeness of a barbarian's rage ability, would tie into his tiger-esque unarmed fighting style. It would have to be once per week instead of per day, to match the occurrences of a full moon. That is, unless there are two, which I think there might be...

                          Cheers,
                          Aratil
                          Aratil Lafaer, CG Moon Elf Bard
                          Themes:
                          http://www.youtube.com/watch?v=uULnXjrl5MQ&feature=fvsr
                          http://www.youtube.com/watch?v=JdCfcjmxouo

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                          • #43
                            Hah, someone agrees with me about Baelnorn! Take that you human scholars!
                            Originally posted by roguethree
                            If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

                            Comment


                            • #44
                              oooh... wereboar half-orcs. *licks lips*

                              Oink Oink RROOOOAAAARRGGGHHH!!!!
                              If honour is truth and a lie is respect, then a secret is sacred.
                              Confide in me my friend and I shall love you like no other.

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                              • #45
                                I dont suppose wolfweres have the 50odd HP per round regeneration they had in BGII do they?

                                They really were rediculously hard to kill, I have nightmares about the Temple Ruins..
                                Originally posted by roguethree
                                If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

                                Comment

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