1.07 Beta has been released and it cannot have come at a better time. We were scheduling an update for tonight, so we're going to couple it with the 1.07 update. However, we're going to deploy the changes to the development server for testing first before we give them to you guys. However, so you get the idea I'm going to give you the list of changes.
As soon as the Development server is up to our standards, we will push the changes to the current server. This will require a client update of course.
Hope to see you all there!
- Death will now only take 5% of your experience to level instead of 10%, however, 5% of the coins on your character will drop to the ground at place of death. We'd like to remind players that there is a bank within the temple of waukeen to store coins so you won't lose any.
- Characters below level 5 will not recieve a death penalty anymore. Characters level 5 and above will use the new penalties.
- Coins recovered from killed enemies will be doubled from previous value.
- The Temple of Helm is being moved from Mirakus Post to the current location of the Waukeen temple. This is to give Helm more of a presence within Sundren as the Deity should have.
- The Waukeen temple is being relocated within the Trade Tier of Sundren.
- New Dungeon - Slitherscale Caves. A new reptilian threat has made it's home in the hills of Sestra.
- The Stonegarb Ogre cave has been completely redone for better dungeon crawling.
- Chests will now have treasure in them. This treasure will be superior in chests that need special methods to open. All treasure in chests will have a chance of being superior to that found on random creatures.
- Temple of Red Knight in Mirakus Post added
- Various bug fixes and issues corrected.
As soon as the Development server is up to our standards, we will push the changes to the current server. This will require a client update of course.
Hope to see you all there!
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