Wow. So Obsidian have treated the issue seriously? That's great to hear. It's good to hear that they are treating us little people's worries and concerns with some priority (As the Multiplayer element isn't REALLY paying big bucks to them as far as i know, I'm supprised they are going to invest $k's to get it resolved and optimized. Kind of an "Out of Pocket" loss for them).
Looking forward to it.
Looking forward to it.
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