Rest Changes
- Spells/Feats and Special Abilities will only reset once per ingame day outside of a rest zone (2 realtime hours)
- When you gain back your uses per day you will also gain full HP from the rest (as if you had fully rested in a rest zone)
- You will still gain back your level in HP as normal when resting outside of the daily rest, but survival skill now counts as a % bonus HP to your rested health
- Resting inside of a rest zone will restore full HP and uses per day regardless of the countdown
General Changes
- Note that many rest areas will disappear, expect to see rest zones in Inns, Taverns, Temples and Faction HQs
- Encounter balance will be subject to many modifications after this change, consider difficulty a work in progress (we are working hard on this part)
- Spells/Feats and Special Abilities will only reset once per ingame day outside of a rest zone (2 realtime hours)
- When you gain back your uses per day you will also gain full HP from the rest (as if you had fully rested in a rest zone)
- You will still gain back your level in HP as normal when resting outside of the daily rest, but survival skill now counts as a % bonus HP to your rested health
- Resting inside of a rest zone will restore full HP and uses per day regardless of the countdown
General Changes
- Note that many rest areas will disappear, expect to see rest zones in Inns, Taverns, Temples and Faction HQs
- Encounter balance will be subject to many modifications after this change, consider difficulty a work in progress (we are working hard on this part)
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