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Update Notes - February 3rd, 2012

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  • GodBeastX
    replied
    Hopefully that vitality bug is squashed too.

    Leave a comment:


  • Chiangtao
    replied
    Seksi stuff!

    Leave a comment:


  • Saulus
    started a topic Update Notes - February 3rd, 2012

    Update Notes - February 3rd, 2012

    Rest Changes

    - Spells/Feats and Special Abilities will only reset once per ingame day outside of a rest zone (2 realtime hours)
    - When you gain back your uses per day you will also gain full HP from the rest (as if you had fully rested in a rest zone)
    - You will still gain back your level in HP as normal when resting outside of the daily rest, but survival skill now counts as a % bonus HP to your rested health
    - Resting inside of a rest zone will restore full HP and uses per day regardless of the countdown

    General Changes

    - Note that many rest areas will disappear, expect to see rest zones in Inns, Taverns, Temples and Faction HQs
    - Encounter balance will be subject to many modifications after this change, consider difficulty a work in progress (we are working hard on this part)
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