Instead of talking negatively about something you don't know, Kaeldorn, why not research on the subject first?
I suggest you go and take a look at a community-made website builder enthusiasts in Star Trek Online have made to collect news, information and video tutorials, StarbaseUGC.
Another points about the Foundry is that it's supported. The toolset is an evolving thing which has seen improvements and additions ever since it first came out for Star Trek Online back in last... November 2010 I think. Features that were not there at first have been introduced in since, and the library of critters, placeables and tilesets has been expanded upon based on additional content added into the game itself by the Devs - and from personal experience I'd say Cryptic's environment team isn't too shabby.
And... supposedly... Neverwinter's codebase for the Foundry is more powerful than the one we have access to on STO (apparently, STO Devs are the one taking and integrating code from Neverwinter to upgrade rather than vice-versa). Besides, with Game Trailer TV, The Escapist, Neowin, GameSpot, TenTonHammer and Zam so far saying the equivalent of "Hey, this is nice" I'd think there's - maybe? - something to it? It's not like these guys have forgotten what the Aurora toolset was, and I'm fairly sure that they'll be quick to put down the game if there's a reason to put it down: STO's premature launch earned it plenty of vitriol.
It's not like Cryptic or Atari can presently afford bribing all of those to heap praise of what they came up with for E3... which was their trailers, and the Foundry toolset (so, the bulk of the comment isn't base on any content Cryptic made, but solely on their toolset). I mean, right now 'Neverwinter' is being judged almost solely on the merit of its toolset.
I suggest you go and take a look at a community-made website builder enthusiasts in Star Trek Online have made to collect news, information and video tutorials, StarbaseUGC.
Another points about the Foundry is that it's supported. The toolset is an evolving thing which has seen improvements and additions ever since it first came out for Star Trek Online back in last... November 2010 I think. Features that were not there at first have been introduced in since, and the library of critters, placeables and tilesets has been expanded upon based on additional content added into the game itself by the Devs - and from personal experience I'd say Cryptic's environment team isn't too shabby.
And... supposedly... Neverwinter's codebase for the Foundry is more powerful than the one we have access to on STO (apparently, STO Devs are the one taking and integrating code from Neverwinter to upgrade rather than vice-versa). Besides, with Game Trailer TV, The Escapist, Neowin, GameSpot, TenTonHammer and Zam so far saying the equivalent of "Hey, this is nice" I'd think there's - maybe? - something to it? It's not like these guys have forgotten what the Aurora toolset was, and I'm fairly sure that they'll be quick to put down the game if there's a reason to put it down: STO's premature launch earned it plenty of vitriol.
It's not like Cryptic or Atari can presently afford bribing all of those to heap praise of what they came up with for E3... which was their trailers, and the Foundry toolset (so, the bulk of the comment isn't base on any content Cryptic made, but solely on their toolset). I mean, right now 'Neverwinter' is being judged almost solely on the merit of its toolset.
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