There has been an outcry for a ruling on pickpocketting, so here it is.
1) You may NOT pickpocket the same person more than once in a 24 hour span, period. Failures or other such things count as your one attempt.
2) Heavy objects must be returned OOC'ly or you -must- RP that you were automatically "Spotted" which means informing the person you took it from. This will be considered a "Snatch" and run action. You can't stealthily remove a tower shield from a soldier's back, but you can snatch it and run.
These are considered automatically detected:
- Over 10 for weight
- Over 100 coins
3) If you are not stealthed when you make the attempt, you are assumed to be walking by and using techniques like "Bumping" into the person or such to throw off your stealing attempt. If they happen to notice the object gone, and you are not stealth, then they may "Guess" you took it.
4) I'm iffy on this one, but I'm going to say it as a "Guideline" more than a "Rule". Thieves are assumed to be concealing they have an object. If they steal a scroll they might have it in the drawls or what not. I hope players roll search or something for finding things or at least giving the benefit of the doubt.
5) Pick Pocketting does not require permission to do since I'm of the opinion most people will go "NO! I LOVE MY STUFF! GET OUT OF HERE THIEF!" but please respect players who are having a tough time. Stealing 200 coins from a level 3 is like a level 15 killing a level 3. It's jacked up and borderline griefing. And nothing is to say you can't be polite and RP out the pick pocketting through tells.
Player A: I want to steal from you, but I don't want to jack you for anything expensive. You mind if I just take something of little value? Potion? Healing kit?
Player B: I got a bless scroll?
Player A: Alright, that'll work, I'll roll sleight of hand and you roll spot.
or
Player A: I was going to steal from you since my character is a Kleptomaniac, does you character have alot of wealth? I don't really want to take from players that are just starting or what not.
Player B: Well, I only just started playing so I have like, 400 coins.
PLayer A: Alright, I'll just pass you up then.
There you have it. Just because mechanics work a certain way doesn't mean YOU have to work that way.
1) You may NOT pickpocket the same person more than once in a 24 hour span, period. Failures or other such things count as your one attempt.
2) Heavy objects must be returned OOC'ly or you -must- RP that you were automatically "Spotted" which means informing the person you took it from. This will be considered a "Snatch" and run action. You can't stealthily remove a tower shield from a soldier's back, but you can snatch it and run.
These are considered automatically detected:
- Over 10 for weight
- Over 100 coins
3) If you are not stealthed when you make the attempt, you are assumed to be walking by and using techniques like "Bumping" into the person or such to throw off your stealing attempt. If they happen to notice the object gone, and you are not stealth, then they may "Guess" you took it.
4) I'm iffy on this one, but I'm going to say it as a "Guideline" more than a "Rule". Thieves are assumed to be concealing they have an object. If they steal a scroll they might have it in the drawls or what not. I hope players roll search or something for finding things or at least giving the benefit of the doubt.
5) Pick Pocketting does not require permission to do since I'm of the opinion most people will go "NO! I LOVE MY STUFF! GET OUT OF HERE THIEF!" but please respect players who are having a tough time. Stealing 200 coins from a level 3 is like a level 15 killing a level 3. It's jacked up and borderline griefing. And nothing is to say you can't be polite and RP out the pick pocketting through tells.
Player A: I want to steal from you, but I don't want to jack you for anything expensive. You mind if I just take something of little value? Potion? Healing kit?
Player B: I got a bless scroll?
Player A: Alright, that'll work, I'll roll sleight of hand and you roll spot.
or
Player A: I was going to steal from you since my character is a Kleptomaniac, does you character have alot of wealth? I don't really want to take from players that are just starting or what not.
Player B: Well, I only just started playing so I have like, 400 coins.
PLayer A: Alright, I'll just pass you up then.
There you have it. Just because mechanics work a certain way doesn't mean YOU have to work that way.
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