Several things will be added/changed/fixed in tonight's updates. The change list is as follows:
UI Additions:
- The Sundren Player UI has been merged with the default player UI, and now accessed through the famous button at the lower left of your screen. Note that the disguise button and language button are not there any longer.
- The language button has been added to the chat UI at the leftmost part, where you select your chat type
- The chat menu also has a new chat type and a button that goes with it: Earshot range Whispering. By targetting a player by rightclick, then setting the distance with the appropriate button for it, and after that selecting the 'E' chat mode, you can now control the distance of your whispers. NOTE: This will be going through stress testing, and if it is too costly to the server's performance this addition shall be removed. DM's, please do not make use of this function on the DM client. It will have... undesired effects
(this function doesn't work properly yet, this will be adressed in a following patch)
- Reputation now has a brand new UI, where you can easily scroll through existing factions and see their stance towards you.
- The Skills UI now makes use of a golden scrollbar to better fit the theme
- The DM popup UI has four new buttons added to it to grant new prerequisite feats to player characters.
Disguise:
- Disguise is no longer possible to toggle from the player UI, only disguise kits and the disguise self spell will set a disguise on you, and open a temporary UI that allows you to toggle active or passive disguise. Appearance 5 has been set to use your 'current form'.
Dreadmaster changes:
- Rather than intimidate and diplomacy, the dreadmaster now gains sense motive and gather information skill bonuses as per the original class
- Fanatical Loyalty changed: At 5th level, the Dreadmasters influence over his followers is so strong that he can ask them to die for him. When Fanatical Loyalty is cast on a Dreadmasters follower, the follower will take most of the damage dealt to the Dreadmaster. This effect lasts for 1 round per Dreadmaster level or until the follower dies. The Dreadmaster may use this ability once per day at 5th level, and twice per day at 7th level. (Most being 75% rather than the 100% it was before, duration from total class levels to only dreadmaster levels)
New PRCs:
- Mystic Theurge has been added as a new PRC. Thanks to PsychicToaster for helping to create this.
- The second PRC that has been added is the Heartwarder. To gain access to this class a DM awarded feat is required.
Class Prereq Changes:
- Doomguide, Hellfire Warlock and Samurai all have DM-awarded prereq feats added to them.
New Racial Feat:
- Dwarves and Gnomes now gain access to the Maker's Aptitude feat. It grants a +2 bonus on Crafting skills Jewelcrafting, Armorsmithing, Weaponsmithing, Trapmaking and Knowledge: Architecture and Engineering.
Bug fixes:
- Profession skills no longer take an armor check penalty
- Some skills have been appropriately edited to be class/cross class for some classes
- Missing texture files have been adressed
- Fixed a bug that allowed items to be duplicated
- MoMF Pixie form now makes use of the weapon finesse feat
- Some bad string references have been fixed
Not yet in, even though it was promised:
- The skills UI will still not allow you to make heal skill checks. The problem was twofold, and I only fixed one part of it. Sorry for the trouble, all you healers out there! This will be patched in the next time a client update is done.
UI Additions:
- The Sundren Player UI has been merged with the default player UI, and now accessed through the famous button at the lower left of your screen. Note that the disguise button and language button are not there any longer.
- The language button has been added to the chat UI at the leftmost part, where you select your chat type
- The chat menu also has a new chat type and a button that goes with it: Earshot range Whispering. By targetting a player by rightclick, then setting the distance with the appropriate button for it, and after that selecting the 'E' chat mode, you can now control the distance of your whispers. NOTE: This will be going through stress testing, and if it is too costly to the server's performance this addition shall be removed. DM's, please do not make use of this function on the DM client. It will have... undesired effects
![Wink](http://sundren.org/core//images/smilies/wink.png)
- Reputation now has a brand new UI, where you can easily scroll through existing factions and see their stance towards you.
- The Skills UI now makes use of a golden scrollbar to better fit the theme
- The DM popup UI has four new buttons added to it to grant new prerequisite feats to player characters.
Disguise:
- Disguise is no longer possible to toggle from the player UI, only disguise kits and the disguise self spell will set a disguise on you, and open a temporary UI that allows you to toggle active or passive disguise. Appearance 5 has been set to use your 'current form'.
Dreadmaster changes:
- Rather than intimidate and diplomacy, the dreadmaster now gains sense motive and gather information skill bonuses as per the original class
- Fanatical Loyalty changed: At 5th level, the Dreadmasters influence over his followers is so strong that he can ask them to die for him. When Fanatical Loyalty is cast on a Dreadmasters follower, the follower will take most of the damage dealt to the Dreadmaster. This effect lasts for 1 round per Dreadmaster level or until the follower dies. The Dreadmaster may use this ability once per day at 5th level, and twice per day at 7th level. (Most being 75% rather than the 100% it was before, duration from total class levels to only dreadmaster levels)
New PRCs:
- Mystic Theurge has been added as a new PRC. Thanks to PsychicToaster for helping to create this.
- The second PRC that has been added is the Heartwarder. To gain access to this class a DM awarded feat is required.
Class Prereq Changes:
- Doomguide, Hellfire Warlock and Samurai all have DM-awarded prereq feats added to them.
New Racial Feat:
- Dwarves and Gnomes now gain access to the Maker's Aptitude feat. It grants a +2 bonus on Crafting skills Jewelcrafting, Armorsmithing, Weaponsmithing, Trapmaking and Knowledge: Architecture and Engineering.
Bug fixes:
- Profession skills no longer take an armor check penalty
- Some skills have been appropriately edited to be class/cross class for some classes
- Missing texture files have been adressed
- Fixed a bug that allowed items to be duplicated
- MoMF Pixie form now makes use of the weapon finesse feat
- Some bad string references have been fixed
Not yet in, even though it was promised:
- The skills UI will still not allow you to make heal skill checks. The problem was twofold, and I only fixed one part of it. Sorry for the trouble, all you healers out there! This will be patched in the next time a client update is done.
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