After plenty of due consideration I'd like to announce the final rules for death, I will update the FAQ and other relevant sections of the site when they take effect.
You must wait 5 minutes if you have died before being able to use a signus or respawn!
Newbie deathrules (in effect upto level 10)
Should you choose to respawn from the essence of night...
- 10% XP Loss (Cannot result in a lost level)
- 15% GP loss (Avoid heavy gold losses by using the Waukeen Bank!)
Using a signus will allow you to be raised avoiding the above penalties. All players will start with three regardless of level.
Veteran deathrules (in effect for levels 11+)
Respawning from the essence of night will not be possible unless in the posession of a signus. (Remember you can still be raised by other players or DMs).
Corpse/Temple Raising
- It will cost 800GP OR a single gem to raise someone in a temple and come at a 8% XP loss (can delevel players under veteran deathrules)
- Raisedead comes at a 10% XP loss, costing 2 gems to cast (can delevel players under veteran deathrules)
- Resurrection XP hit comes at 5% loss, costing 5 gems (can delevel players under veteran deathrules)
If anyone needs further clarification of the above rules I can give more insight.
EDIT: Feb 16th / 08
These rules are now in effect.
You must wait 5 minutes if you have died before being able to use a signus or respawn!
Newbie deathrules (in effect upto level 10)
Should you choose to respawn from the essence of night...
- 10% XP Loss (Cannot result in a lost level)
- 15% GP loss (Avoid heavy gold losses by using the Waukeen Bank!)
Using a signus will allow you to be raised avoiding the above penalties. All players will start with three regardless of level.
Veteran deathrules (in effect for levels 11+)
Respawning from the essence of night will not be possible unless in the posession of a signus. (Remember you can still be raised by other players or DMs).
Corpse/Temple Raising
- It will cost 800GP OR a single gem to raise someone in a temple and come at a 8% XP loss (can delevel players under veteran deathrules)
- Raisedead comes at a 10% XP loss, costing 2 gems to cast (can delevel players under veteran deathrules)
- Resurrection XP hit comes at 5% loss, costing 5 gems (can delevel players under veteran deathrules)
If anyone needs further clarification of the above rules I can give more insight.
EDIT: Feb 16th / 08
These rules are now in effect.



Comment