Well I got to experince the new death rules for the first time and I have to say I am worried....
16000p for a raise in a temple is just way to much for many people. The most money I have ever had with Takhla was 10kgp. I know why the system has been changed but its way to harsh now in my view. People are going to be too afraid to leave camp soon. If your like me and only play one PC having them die and be put out of action for a few hours is not going to be a lot of fun for people.
If there is no DM on when you die and no cleric of high enough level you could be stuck in the forest of eternal night for any amount of time.
I know the new system has been brought in to make death mean something but I would say its too harsh at the moment. I would suggest giving people a way to respawn after a death...maybe lose half a levels worth of xp or something, at least then they would not be trapped in there. I would also suggest the price of diamonds be lowered to so it costs maybe 6000gp to raise someone in a temple, a sum that should be in the reach of most people. Clerics could maybe require only 1 or 2 diamonds as well?
I do wonder if we will start to see high level groups heading into the hills again to farm for gold in "safe" low level areas to finance all these diamonds they might need.
16000p for a raise in a temple is just way to much for many people. The most money I have ever had with Takhla was 10kgp. I know why the system has been changed but its way to harsh now in my view. People are going to be too afraid to leave camp soon. If your like me and only play one PC having them die and be put out of action for a few hours is not going to be a lot of fun for people.
If there is no DM on when you die and no cleric of high enough level you could be stuck in the forest of eternal night for any amount of time.
I know the new system has been brought in to make death mean something but I would say its too harsh at the moment. I would suggest giving people a way to respawn after a death...maybe lose half a levels worth of xp or something, at least then they would not be trapped in there. I would also suggest the price of diamonds be lowered to so it costs maybe 6000gp to raise someone in a temple, a sum that should be in the reach of most people. Clerics could maybe require only 1 or 2 diamonds as well?
I do wonder if we will start to see high level groups heading into the hills again to farm for gold in "safe" low level areas to finance all these diamonds they might need.






It will save your butt!
Sundren's direction is really heading toward RP excellence. Looking forward to seeing what is next. Thank you!
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