Alright, I think people are STILL confused about what Neutral means, so I need to beat it into people's heads again. So if you see me shifting your alignment and go "WHYYY?!", then this might help clarify. I need to just bump these threads when people start to fall off again:
Lawful neutral people shouldn't be the moral police. You have some morals, but they aren't as important as the code. Too many Lawful/Neutral moral police for my brain to wrap itself around lately. L/N people are more than likely to go, "Well, he did summon a devil in his house, but... he does have a license to do it. So I guess he is obeying the law, so I guess I'll let him slide."
This part is important:
They may see Good, Evil, Law and Chaos as simply prejudices and dangerous extremes.
People who pick T/N definitely shouldn't be the moral police. I'd say Myrddin on the server has been the best representation of this attitude of any T/N PC on the server.
The farmer concerned about feeding his family might plant crops. If a Banite comes along and says "Yo, I got the food, and I'm a Banite, give me da cash and you can have the goods!" He's not going to be like "OMG! Banite?! JESUS! I can't buy from you!" He might be like, "Well, you're quite an extremist aren't you? But I just want your food. No need to preach to me about Bane today. Take care, thanks for the business."
They don't like seeing people suffer, but that does not mean they are going to work to end all suffering. Meaning, if you see someone bleeding, "Shit man, I better help you!" But if you see a man being chased by a bunch of Orcs, "Shit man, I better run before they chase me instead!"
I like the fact they said many adventurers are this alignment, because it's true on Sundren.
Anyway, I'd like to see people who get made about being shifted to good and evil take into account that you're not neutral meaning you can do good all month and still have room for an evil act now and then. I'll be shifting people as I see things happen, so don't be surprised if you're not neutral as you choose a path for alignment.
Lawful Neutral
Lawful Neutral is called the "Judge" or "Disciplined" alignment. A lawful neutral character typically believes strongly in Lawful concepts such as honor, order, rules and tradition, and often follows a personal code. A Lawful Neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of Lawful Neutral characters include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, a disciplined monk, and the Dungeon Master of a D&D game. Lawful Neutral creatures also include the Modrons and Inevitables, a strict hierarchy of incredible extraplanar constructs who embody the very concept of order.
Characters of this alignment are neutral with regard to Good and Evil. This does not mean that Lawful Neutral characters are amoral or immoral, or do not have a moral compass; but simply that their moral considerations come a distant second to what their code, tradition or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to Good or Evil.
James Bond, Odysseus, and Sanjuro from Yojimbo are Lawful Neutral. Three exemplars of Lawful Neutral exist. These are the Formians, the Inevitables and the Modrons.
Lawful Neutral is called the "Judge" or "Disciplined" alignment. A lawful neutral character typically believes strongly in Lawful concepts such as honor, order, rules and tradition, and often follows a personal code. A Lawful Neutral society would typically enforce strict laws to maintain social order, and place a high value on traditions and historical precedent. Examples of Lawful Neutral characters include a soldier who always follows orders, a judge or enforcer that adheres mercilessly to the word of the law, a disciplined monk, and the Dungeon Master of a D&D game. Lawful Neutral creatures also include the Modrons and Inevitables, a strict hierarchy of incredible extraplanar constructs who embody the very concept of order.
Characters of this alignment are neutral with regard to Good and Evil. This does not mean that Lawful Neutral characters are amoral or immoral, or do not have a moral compass; but simply that their moral considerations come a distant second to what their code, tradition or law dictates. They typically have a strong ethical code, but it is primarily guided by their system of belief, not by a commitment to Good or Evil.
James Bond, Odysseus, and Sanjuro from Yojimbo are Lawful Neutral. Three exemplars of Lawful Neutral exist. These are the Formians, the Inevitables and the Modrons.
Neutral
Neutral alignment, also referred to as True Neutral, is called the "Undecided" or "Nature's" alignment. This alignment represents neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose only concern is to feed his family is of this alignment. Most animals, such as monkeys, lacking the capacity for moral judgement, are of this alignment.
Some neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see Good, Evil, Law and Chaos as simply prejudices and dangerous extremes. Mordenkainen is one such character who takes this concept to the extreme, dedicating himself to a detached philosophy of neutrality to ensure that no one alignment or power takes control of the Flanaess.
Druids frequently follow this True Neutral dedication to balance, and under Advanced Dungeons & Dragons rules were required to be this alignment. In an example given in a D&D rulebook, a typical druid might fight against a band of marauding gnolls, only to switch sides to save the gnoll's clan from being exterminated.
Lara Croft, Lucy Westenra from Dracula, and Han Solo in his early Star Wars appearance are Neutral. The True Neutral outsiders are known as the Rilmani.
Neutral alignment, also referred to as True Neutral, is called the "Undecided" or "Nature's" alignment. This alignment represents neutral on both axes, and tends not to feel strongly towards any alignment. A farmer whose only concern is to feed his family is of this alignment. Most animals, such as monkeys, lacking the capacity for moral judgement, are of this alignment.
Some neutral characters, rather than feeling undecided, are committed to a balance between the alignments. They may see Good, Evil, Law and Chaos as simply prejudices and dangerous extremes. Mordenkainen is one such character who takes this concept to the extreme, dedicating himself to a detached philosophy of neutrality to ensure that no one alignment or power takes control of the Flanaess.
Druids frequently follow this True Neutral dedication to balance, and under Advanced Dungeons & Dragons rules were required to be this alignment. In an example given in a D&D rulebook, a typical druid might fight against a band of marauding gnolls, only to switch sides to save the gnoll's clan from being exterminated.
Lara Croft, Lucy Westenra from Dracula, and Han Solo in his early Star Wars appearance are Neutral. The True Neutral outsiders are known as the Rilmani.
They may see Good, Evil, Law and Chaos as simply prejudices and dangerous extremes.
People who pick T/N definitely shouldn't be the moral police. I'd say Myrddin on the server has been the best representation of this attitude of any T/N PC on the server.
The farmer concerned about feeding his family might plant crops. If a Banite comes along and says "Yo, I got the food, and I'm a Banite, give me da cash and you can have the goods!" He's not going to be like "OMG! Banite?! JESUS! I can't buy from you!" He might be like, "Well, you're quite an extremist aren't you? But I just want your food. No need to preach to me about Bane today. Take care, thanks for the business."
Chaotic Neutral
Chaotic Neutral is called the "Anarchist" or "Free Spirit" alignment. A character of this alignment is an individualist who follows his or her own heart, shirks rules and traditions. They typically act out of self-interest, but do not enjoy seeing others suffer. Many adventurers are of this alignment.
An unusual subset of Chaotic Neutral is "strongly Chaotic Neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a Lawful construct. Characters of this type include the Xaositects from the Planescape setting, and Hennet from the third edition Player's Handbook. In Advanced Dungeons & Dragons, Chaotic Neutral was frequently assumed to refer to this subset.
Captain Jack Sparrow, Al Swearengen from the TV series Deadwood, and Snake Plissken from Escape from New York are verifiably Chaotic Neutral characters. Slaadi represent pure Chaos.
Chaotic Neutral is called the "Anarchist" or "Free Spirit" alignment. A character of this alignment is an individualist who follows his or her own heart, shirks rules and traditions. They typically act out of self-interest, but do not enjoy seeing others suffer. Many adventurers are of this alignment.
An unusual subset of Chaotic Neutral is "strongly Chaotic Neutral", describing a character who behaves chaotically to the point of appearing insane. Characters of this type may regularly change their appearance and attitudes for the sake of change, and intentionally disrupt organizations for the sole reason of disrupting a Lawful construct. Characters of this type include the Xaositects from the Planescape setting, and Hennet from the third edition Player's Handbook. In Advanced Dungeons & Dragons, Chaotic Neutral was frequently assumed to refer to this subset.
Captain Jack Sparrow, Al Swearengen from the TV series Deadwood, and Snake Plissken from Escape from New York are verifiably Chaotic Neutral characters. Slaadi represent pure Chaos.
I like the fact they said many adventurers are this alignment, because it's true on Sundren.
Anyway, I'd like to see people who get made about being shifted to good and evil take into account that you're not neutral meaning you can do good all month and still have room for an evil act now and then. I'll be shifting people as I see things happen, so don't be surprised if you're not neutral as you choose a path for alignment.






Though of course she is innocent...Tass usually swings between neatral and good..unless of course someone hurts someone she cares about then she can swing the other way pretty quickly

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