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  • Question on Final Death Enchantment.

    Here is the Enchant:


    I know that it says 2d6 Magic vs Undead and 2d4 Divine vs Evil ... However, I am almost certain that they will both end up as Magic Damage. My question is, what is the affect actually meant to be?
    "Service to a cause greater than yourself is the utmost honor you can achieve."

  • #2
    It's pretty handy against necromancers. Means you get to hit the necromancer for some bonus damage and his summoned creatures for a little more.

    You're right in thinking they'll both become magic damage though and as such they won't stack when you're happy slapping some evil undead.

    As for what the effect was meant to be? You'd need to ask Kealdorn that question...
    It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
    Sydney Smith.

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    • #3
      The intent is as shown on the recipe. However, the intent isn't possible with this game. You'll end up with magic damage twice, which is useless, as undead are evil. In the past, we've replaced the 2d4 divine v. evil with 1d4 divine.

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      • #4
        Sweet, thanks for the heads up.
        "Service to a cause greater than yourself is the utmost honor you can achieve."

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        • #5
          Hmm, does that mean if you put Holy and Undead bane on the same sword it would also be acceptable to get the 1d8 vs. evil from Holy changed to 1d4 or 1d3 divine vs. anything?

          Just curious, as it would make a lot more sense.
          UTC+8
          Yes, I realise my RP writing sucks. Just be thankful I keep it short

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          Thalanis Moonshadow

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          • #6
            Originally posted by thaelis View Post
            Hmm, does that mean if you put Holy and Undead bane on the same sword it would also be acceptable to get the 1d8 vs. evil from Holy changed to 1d4 or 1d3 divine vs. anything?

            Just curious, as it would make a lot more sense.
            IMO, this is a slightly different situation. The Final Death enchantment places both on the sword, and are sold as a package deal like such. Taking two enchantments that you know will conflict and willingly placing them in the same weapon then you should expect them to continue to conflict. Certainly more variation in the enchants would be nice, but that's why there is the bigger expensive package deal, if you want both enchants to coexist.

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            • #7
              I'd tap that enchantment on a +3 greatsword.
              My'athvin Simaryl - Elven Mhaornathil
              Mhaenal Ahmaquissar - Minstrel Knight

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              • #8
                Does Evil have an equivalent to this? Oh and by the way this can be found in the BH store, to be honest I am not sure why. Seeing as we are generally evil and use undead.
                Active Characters
                Hashart Datton- Marshal of the Black Hand
                Oliver Ironhide- Guardian
                Lynk Frost-Champion of Bane
                Dorin Hammond- Scout
                Seith Ronson- Master of War
                "A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true."
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                • #9
                  Yes, Evil does have an equivalent and ironically it is sold in the Arbiter's Alliance store
                  UTC+8
                  Yes, I realise my RP writing sucks. Just be thankful I keep it short

                  Characters
                  Thalanis Moonshadow

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                  • #10
                    Originally posted by thaelis View Post
                    Yes, Evil does have an equivalent and ironically it is sold in the Arbiter's Alliance store
                    That makes complete sense. I was also curious why our elemental damage weapons are in the 1d4 range and not 1d6. It could be that I am missing something, but with everyone getting max HP, doesn't it make sense to keep it at d6? I also do not know if npc's get max HP or do they get average? if it is average then the d4 rule makes complete sense, if not than it doesn't.
                    Active Characters
                    Hashart Datton- Marshal of the Black Hand
                    Oliver Ironhide- Guardian
                    Lynk Frost-Champion of Bane
                    Dorin Hammond- Scout
                    Seith Ronson- Master of War
                    "A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true."
                    Socrates
                    sigpic

                    Comment


                    • #11
                      Kaeldorn's crafting system is balanced around hating PCs.

                      Hmm, does that mean if you put Holy and Undead bane on the same sword it would also be acceptable to get the 1d8 vs. evil from Holy changed to 1d4 or 1d3 divine vs. anything?
                      Nope. Holy is 1d6 v. all evil, Undeadbane is 2d6 v. Undead. It's as intended.

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                      • #12
                        I think its to prevent too many players running around with glowsticks
                        My'athvin Simaryl - Elven Mhaornathil
                        Mhaenal Ahmaquissar - Minstrel Knight

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