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Question Re: Weapon & Armor Enchanting

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  • Question Re: Weapon & Armor Enchanting

    First, is the maximum number of enchants 3, same as in the OC?

    Secondly, say if you make a +1 Flaming shocking sword, and later want to upgrade to +2, you can't do it without DM intervention? As the 3 enchantment 'slots' are already full? This is the annoying bug/feature I remember the OC having and wondered if its been fixed on Sundren.

    Lastly, someone told me Precision can be used on melee weapons and stacks with GMW for a total +9 to hit/+5 dmg for high level Clerics/EK's. I don't have the gold to verify this for myself, but it seems a little unbalanced if it is true..Especially considering all the other enchantments like Flaming have been toned down.

    Thanks!
    UTC+8
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    Thalanis Moonshadow

  • #2
    Originally posted by thaelis
    First, is the maximum number of enchants 3, same as in the OC?
    Originally posted by thaelis
    Secondly, say if you make a +1 Flaming shocking sword, and later want to upgrade to +2, you can't do it without DM intervention? As the 3 enchantment 'slots' are already full? This is the annoying bug/feature I remember the OC having and wondered if its been fixed on Sundren.
    In my experience you will be warned that any additional enchanting will overwrite what you already have. I have routinely upgraded weapons from +2 to +3. I have even successfully gone from +2 to +4... all while having a total of three enchants on the weapon already.

    Originally posted by thaelis
    Lastly, someone told me Precision can be used on melee weapons and stacks with GMW for a total +9 to hit/+5 dmg for high level Clerics/EK's.
    This is only partially true in my experience. What I have found is that if you have a +3 precision enchantment on your weapon it will be +3 to hit only. If someone where to cast a +3 GMW , then you would receive the damage bonus only. The AB advantage does not stack. GMW works just like the Weapon Enhancement spells do in Sundren, where they provide a plus to hit and an increase in damage. GMW does not stack with Weapon Enhancement spells in Sundren. GMW will increase you AB and Damage if the caster's level and corresponding spell potency exceeds what you already have on the weapon. But.. then again, if a low level caster provides you GMW in party and another senior caster does it too, then your AB and Damage will deflaut to the last spell cast, which would be an increase in AB and Damage.
    Cheers!

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    • #3
      Not really adding anything new, but In my experience, it is as ManUtd has said: 3 enchantments max (including those from material bonuses), upgrading is possible on fully enchanted weapons, and the precision enchantment will not stack with enhancment bonus: they overlap.

      In addition, you cannot enchant a weapon with an enhancement bonus equal to or lesser than the precicion enchant: I.E. if you get +3 or +4 AB, you can never (without DM disenchantment) enhance the weapon instead with +3 enhancement. In terms on enchanting, they are considered to be multiple of the same enchantment unless you are adding a greater magnitude of bonus.

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      • #4
        Ok, thanks a lot guys.

        I'm glad to know u can keep increasing the Enchantment bonus even after u have 3 enchants...always thought that was a bit weird!
        UTC+8
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        • #5
          To add another question:

          Someone informed me that if you add "Holy - 1d6 magical" and "Undead bane - 2d4 magical" to an Adamantine sword (2 magical), the damage of all three would not stack.

          Is this true? Seems a little silly. Why is HOLY and Undead bane even magic damage anyway? Isn't it supposed to be Divine damage?

          Also, If you have a shield with Fire resistance 5 and armor with Fire resistance 5 that definitely won't stack right?
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          • #6
            The problem is that magical damage does not stack. If you wanted this to stack, theoretically, you would need the holy to be 1d6 divine, the undead to be 2d4 magic, and the adamantine to be +2 straight damage.

            If you have two types of any kind of damage, the largest number will override it. So if you have a sword that does +1 fire damage, then you cast burning weapon, it will do 1d6 fire damage instead; not 1d6+1 or just +1.
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            • #7
              What about weapons that give bonus feats fx? Does that count towards a max on enchantment? Can you 'remove' a bonus feat if you put enough stuff on it?
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              • #8
                Is this true? Seems a little silly. Why is HOLY and Undead bane even magic damage anyway? Isn't it supposed to be Divine damage?
                All "bane" enchantments are magic damage, and it's impossible to assign divine damage v. type. Holy Sword, the spell, can do it, and the Holy Avenger item property can do it for paladins (and PCs with the requisite UMD), but it can't be done in the toolset or DM client.

                Any property, whether positive or negative, counts toward the item's enchantment limit in this system. For example, Alchemical Gold shields are useless because they have fire resist 5, acid resist 5, and increased weight. You can't enchant them further.

                Also, If you have a shield with Fire resistance 5 and armor with Fire resistance 5 that definitely won't stack right?
                Damage reductions do not stack. In some cases, damage resistance will stack (e.g., dwarven racial feats and stalwart defender class DR combine for a total of up to DR 10/-).

                Damage types assigned to weapons do not stack. Damage types assigned to the PC do stack with weapons. For example, a paladin with a sword with the Holy Sword active on it will do 2d6 divine damage v. evil, and that damage will stack with the divine damage from Divine Might (the PC deals the Divine Might damage, not the weapon). By the same token, damage from a bard's Courage inspiration stacks with that from weapon enhancement, but an adamantine sword with 1d6 damage v. evil and 2d6 damage v. undead will only deal an extra 2d6 damage against an evil undead, not 3d6.
                Originally posted by Cornuto
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                • #9
                  Wow, yeah thats just silly. Limit of the game engine I guess...

                  Thanks a lot, that saves me from mixing enchants which are pretty useless when combined (im guessing there aren't many non-evil undead out there, which makes Undead bane a little redundant unless you want +.5 damage vs. undead)
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                  Thalanis Moonshadow

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                  • #10
                    New question! Some of the shop-bought bows in game have +1 Attack bonus (e.g. Composite Longbow +1) whilst others have a +1 enhancement bonus (e.g. The Ice Storm).

                    Mechanically, is this the same? +1 to hit?

                    For player enchanted items, can you also use both, and is there any point to using enhancement? You wouldn't get damage bonus, correct?
                    UTC+8
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                    Thalanis Moonshadow

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                    • #11
                      AB gives bonus to attack, EB gives bonus to attack and damage. Also useful for overcoming certain types of DR.
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                      • #12
                        Originally posted by Doubtful View Post
                        AB gives bonus to attack, EB gives bonus to attack and damage. Also useful for overcoming certain types of DR.
                        Yep, but apparently on Sundren you can't put an enhancement bonus on a bow? Or so I've heard...
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                        Thalanis Moonshadow

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                        • #13
                          It was bugged before and not possible. Patch 1.21 of NWN2 made it possible after I forced the devs to make it possible, but the enchanting system might not have taken it into account.

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                          • #14
                            The current enchanting sytem hates everyone and archers in particular. I'm fairly certain it only allows for AB to be added to bows and restricts other damage bonuses to either Fire or Frost (but not both).
                            Originally posted by Saulus
                            Stop playing other shitty MMOs and work on Sundren, asshole.

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