Its part of the climate. It rains more in oxford where im from tbh. Cant complain.
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Poll - Lower Chance of Rain?
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I've always thought of it as being much like Scotland.
It's northern, rainy, miserable, rainy, windy, quite green and rainy.
I'd rather see the weather periods increased to cover half a day or a whole day than the fairly rapid changes we have now.It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
Sydney Smith.
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Although Sundren is located near an arctic environment, it is also fairly coastal as well, and from first hand experience that coastal areas near arctic environs, precipitation tends more towards rain.
That being said, the lands that compramise Sundren as well as it's northernly location would share weather patterns that are similar with Newfoundland... which I hate to say probably rains more than Sundren.
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Agreed leaning heavily to the full day cycleOriginally posted by Doubtful View PostI've always thought of it as being much like Scotland.
It's northern, rainy, miserable, rainy, windy, quite green and rainy.
I'd rather see the weather periods increased to cover half a day or a whole day than the fairly rapid changes we have now.Ghal Narish, Battle-Mage
Faucon De'Ombre, Triadic Knight
Ulriel Gabrieth, Devout of Lathander
Noril De'nor, Archer ...
Liem Ashcroft, Miner, Smith, and Weaponsmaster
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Two hours sounds good to me and Xalbrus.Presea De'Ombre - Fist of the Broken
Darcy Lothara - Lost Soul
Miyu Suhayl - Defender of Beauty
Bryna Ulric - Dark Priestess
Merry Swiftblade - Swashbuckling Tailor
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Sounds good. Then it also works as a rough indicator for when you can rest, too.Originally posted by GodBeastX View PostI can set the time to whatever. So... 2 hours real life instead of 10 minutes?
Frazer Mfg. is a department of Frazer Fabrications, focused on the construction of high-end custom-crafted equipment and gear.
Also part of Frazer Fabrications are:
Frazer Armories - focused on resale of prefabricated arms and armorments;
Frazer Merchantile - specialising in economic analysis and scaleable logistics; and
Frazer Laboratories - the leading independent R&D for sundrite theory, arcane and mechanical engineering
James Frazer: Anthropological Gearhead, Techsmith, Arcanaphysisist, Renown Proprietor
AKA: Artifax Grade B Exigo Corporation Syndicated Associate VP, Professor, Quartermaster of the Schild Whurest-ExiCorp Joint-Operations Facility, and 'Annoying Mechanist'
Theme: Stil Alive
Grid vs. Squeegle, not Good vs. Evil
Distances and travel-times for the Sunderian Peninsula:Free Version 1.0
Crafting changes are a dead-horse topic, but feel free to ask me about crafting: If I can't answer it, I bet I can direct you to someone who can.
To those who are interested in making or have crafting-oriented characters, please check out the Fabricator's Collective and how to get FC-certified.
crafting tutorial.
Unfortunate truths:
Intention: [DM > Crafting > Faction Store > Drop > Regular Store]
Reality: [DM > Faction Store > Drop > Regular Store> Crafting]
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I am for a slight variable from 1.75 hours to 2.25.
IF that is possible. I would hate to feel like we can set our watches to the changing of the weather. Though, to be honest, counting on a 2-hour clock is a tad silly; if the code for that is anything more than a simple math equation, skip it.
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Bad weather
As time is greatly sped up in game, is the frequency so unreal? A newbie here but thought the questions should be asked. Perhaps the speed of time in game is part of the issue in regards to frequency?Treena Holdab - bond mate and protector of Eahmmi Gi Vulla
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Depends on what area you're trying to emulate. For some places the weather changing every 2 real hours might be normal, in other places it won't change for 12-24 hours.
Since 2 game hours is only 10 minutes however, this feels unnaturally fast to most players, hence why a great many of us wanted that changed.
The speed of time in game will not be changing, every time it's asked about Saulus reminds us that a lot of work went into setting up the schedule and it will not be changed.Presea De'Ombre - Fist of the Broken
Darcy Lothara - Lost Soul
Miyu Suhayl - Defender of Beauty
Bryna Ulric - Dark Priestess
Merry Swiftblade - Swashbuckling Tailor
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That sounds better than a straight time. I did say a rough guide: I'm usually so engrossed in doing things that I'm not going to notice the time until people start commenting about the damned rain anyway.Originally posted by DM_Acorn View PostI am for a slight variable from 1.75 hours to 2.25.
IF that is possible. I would hate to feel like we can set our watches to the changing of the weather.
And since two in-game hours is still often 10 minutes of actual role-play, the disconnect can be somewhat magnified. Even with the significant increase in duration, there's still going to be some RP where the weather changes multiple times.Originally posted by TamhaSince 2 game hours is only 10 minutes however, this feels unnaturally fast to most players, hence why a great many of us wanted that changed.
Frazer Mfg. is a department of Frazer Fabrications, focused on the construction of high-end custom-crafted equipment and gear.
Also part of Frazer Fabrications are:
Frazer Armories - focused on resale of prefabricated arms and armorments;
Frazer Merchantile - specialising in economic analysis and scaleable logistics; and
Frazer Laboratories - the leading independent R&D for sundrite theory, arcane and mechanical engineering
James Frazer: Anthropological Gearhead, Techsmith, Arcanaphysisist, Renown Proprietor
AKA: Artifax Grade B Exigo Corporation Syndicated Associate VP, Professor, Quartermaster of the Schild Whurest-ExiCorp Joint-Operations Facility, and 'Annoying Mechanist'
Theme: Stil Alive
Grid vs. Squeegle, not Good vs. Evil
Distances and travel-times for the Sunderian Peninsula:Free Version 1.0
Crafting changes are a dead-horse topic, but feel free to ask me about crafting: If I can't answer it, I bet I can direct you to someone who can.
To those who are interested in making or have crafting-oriented characters, please check out the Fabricator's Collective and how to get FC-certified.
crafting tutorial.
Unfortunate truths:
Intention: [DM > Crafting > Faction Store > Drop > Regular Store]
Reality: [DM > Faction Store > Drop > Regular Store> Crafting]
Comment
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Bit late to the party, but I just got back from an extended hiatus, so yeah. Anyway, imo the fact that it rains so much in Sundren has become so ingrained in characters' minds that to reduce the probability of rain would make citizens of Sundren suspect foul play. Could always do a mass amnesia wipe, I suppose, or actually fit it in with RP.
But definitely change the duration to something more reasonable to RP with.Dalian - Shapeshifter of the Tuatha Dé Dúlra
"My true identity goes beyond the outer roles I play. It transcends the Self."
UTC -4
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(Thinks ahead probably)
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