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  • #16
    Originally posted by roguethree View Post
    Yeah, no one's suggesting that. GD is proposing three years of age for every real-life year the character has existed. E.g., Dain turns two years old in February, so Dain would age 6 years.
    . Embarassed.

    I read that part of the OP as a for instance, not as a concrete "we've determined characters would age 3 years for every real-life year."

    That wouldn't be SO bad.
    Selanus Raleigh - Thief; Manipulator; Information gatherer; devout worshipper of Mask.

    01/04/2012

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    • #17
      I'm indifferent. I gave Em a birthday and aged her a year when I'd been playing her a year; while having her be a "young" senior Legion officer is kinda part of her RP, it's nothing that's so important that I can't adjust.

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      • #18
        Fix the time flow, its kind of stupid to keep a Journal if all your dated entries are just Kythorn 1-30
        "Service to a cause greater than yourself is the utmost honor you can achieve."

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        • #19
          I lean to keep it how it is and work with your character as to what you want them to know/experience. If you were to push the clock, I think we'd really need to update/expand the wiki a bit with everything that's happened and is currently happening (which should be put in anyway). I for one didn't know when exactly the Genum's Cube happened so I wasn't sure how my character would know/not know.

          I say leave it as is, lets work on expanding and maintaining the wiki knowledge, then maybe move the clock?

          PS.
          As an aside, focusing on the clock/time isn't a good idea in my opinion since our character's RP conversations would take hours and sometimes days. This gets into the discussion of buffs expiring during RP conversations issue. Player must be understanding and flexable I think.

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          • #20
            Originally posted by Mournas View Post
            Fix the time flow, its kind of stupid to keep a Journal if all your dated entries are just Kythorn 1-30
            If you want to pretend it's a different month in FR knock yourself out, persistently keeping track of time is pointless because when the years on the calendar will keep increasing over a period of time not proportional to you playing.
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

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            • #21
              Considering Half-Orcs are considered Middle Age at 30, Old at 45 and Venerable at 60, the one-year to three thing might actually come into play for some.

              I mean, if you started a h'orc at the decent age of 24, after two years they'd technically be needing stat adjustments.
              Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
              "Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"

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              • #22
                Remember, there wouldn't be any mechanical advantages/disadvantages to this. It'd simply be a reflection of the experience your PC has garnered over its existence.
                "Use the Force, Harry" -Gandalf

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                • #23
                  I can't ever really keep track of Forgotten Realms' year calender. Slapping a different name next to each year somehow was very counter-productive to me ever caring about their timeline.

                  I guess I never had the feeling things were static. I've always kind of treated the game as one where a real life day was the span of time that passed within the persistent world as well... though I'm not adverse to the x3 consideration, since people do travel around and it takes longer - along with other considerations.

                  In-game time flows faster, but I take the day-and-night cycle more like an indication of if I say 'good morning', 'good day', 'good evening' and such. If my play session sees more of those... well, as far as I'm concerned it doesn't need to make sense.

                  I don't think it's the right idea to consider the timeline static. The in-game date doesn't really matter: it's more something that has ties with the things that happen within the setting itself. Sestra's yuan-ti conflict, the Luskan coming and meddling with the valley, the Bloodmaim more aggressive raids - these represents milestones throughout the server's life. They happened. The server's world is no longer at its starting point and through updates Sundren does end up being a dynamic world.

                  I remember Saulus making the claim that Sundren was in Beta. I don't think that's changed - and what seemed implied was that anything that happened during the Beta phase was us 'messing around in the sandbox' but not really changing anything until things would really 'start for real'.

                  I disagree, though - I'm of the belief Sundren stopped being in Beta after the first time the server vault wipe (done to deal with server loot hiccups that made characters like Ashley Pauline too powerful for the server's long term wellfare). After that, I wouldn't say Sundren was in Beta, but rather that it was (like most MMORPGs) a continuing work in progress backed by a Live Dev team that prompted events and build upon the foundation to expand gameplay and roleplaying possibilities.

                  There was a second server wipe, which lead to the current setting iteration. I think everything, every big moves that happened since then, is part of its live history and a testament to the time that passed. What roleplaying players did, what events DMs strived to hold... these things have happened and should matter as parts of the Persistent World's recorded history.

                  I, for one, think it would've been worth it to add these to the wiki because many have been instrumental in fleshing and detailing the setting further. For example, the Yuan-Ti takeover of Sestra was pretty much one of the best things that ever happened to that location because the outcome helped make it more fleshed out, with a better identity and place in the setting as well.
                  Maia Nanethiel ~ Moon Elf Female Ranger

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                  • #24
                    I remember Saulus making the claim that Sundren was in Beta. I don't think that's changed - and what seemed implied was that anything that happened during the Beta phase was us 'messing around in the sandbox' but not really changing anything until things would really 'start for real'.
                    IIRC, server came out of beta with the Crown of Horns event.
                    Originally posted by Cornuto
                    Glad everyone's being extra fucking ridiculous today.

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                    • #25
                      Thank god druids get Timeless body. Thats all I can say ;p
                      Originally posted by roguethree
                      If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                      • #26
                        My elf I think is from 2007, but his age would not matter. I think my SFIs about two years old, maybe more, but I gave him silver hair to begin with and play him as a senior in his order, which he is. I think it would be good rp to have aging.

                        I would maybe bump it up a bit. Realistically, a 20 th level character has achieved something significant and should show the experiences that shaped him/her, with wrinkles and all.

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                        • #27
                          Realistically, 20th level characters are like one in a million. That's not our environment.
                          Originally posted by Cornuto
                          Glad everyone's being extra fucking ridiculous today.

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                          • #28
                            I'm against the idea of aging. We've been in stasis with the calendar year, and things have been up in the air for exactly how much time has progressed. Don't force it - sometimes in role play, it's better not to address a discrepency than to crowbar in something that doesn't line up well.

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                            • #29
                              I'm pretty much indifferent about this. Time is relative, and I can't say I've ever had an issue arise with the timescale, but it's such a slow process, there's unlikely to be issues. You want to RP your orc aging? Go for it. But if you want to RP them as young now as when they arrived 2 rl years ago, knock yourself out. The ability to choose is what puts RPGs above MMOs.
                              Lorlen Locke: "Amazing how the righteous commit acts of tyranny and terror almost as beautiful as our own under their banner of "good". We merely call a spade a spade."

                              "If you can't learn to do something well, learn to enjoy doing it poorly."

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                              • #30
                                Roguethree,
                                It may not be your environment, but there are many level 20 characters. I have two myself. Of course those two took me years to get there.

                                I agree that in real AD&D, level 20 is superman, even level 3-5 is past the norm. Normal people are level 0 basically.

                                I would ask that you don't post something that isn't in your preview anyway. You are not a DM, but a player so to say this isn't Sundren isn't your call, IMO.

                                The original question was about aging, stick to the topic please.

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