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  • #16
    My Myrkulite will be guarding the Necropolis. He does stand guard for literally hours and when he leaves he comes back and sweeps the grounds. I will promise that I do not use the finder tool to find invaders. Bring your friends and pound him to a pulp or try it single handedly. He is no hero and likely has lost more often then won.
    Imagine if the Black Hand started sweeping through the Triumvirate temple or the Druid Grove. Would that not bring pc defenders?

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    • #17
      I hang out in my temple. It's where the charisma's at.
      Originally posted by Cornuto
      Glad everyone's being extra fucking ridiculous today.

      Comment


      • #18
        I believe this post in regards to my character going to the necropolis and killing those inside. I am the player of Gezzerex Grymn, before I ever travel anywhere from the citadel for RP purposes or to go level I zone to the necropolis from the portal room. Why? because it quickly allows you to travel wherever you need to go. Before I leave the area I check the area for any interlopers that might be there. I'm sure the druids can attest to the current fighting going on between us and them in our faction v faction war . When one enters the necropolis noticing an absence of undead and loot bags upon the ground it doesn't take a brain surgeon to figure out someone is intruding on our faction area. A little bit of searching and lo and behold people are in your base killing your dudes so to speak. In this particular interaction a party of three. I arrive and offer them the opportunity to leave through roleplay. In response they begin buffing, rather than wait to be attacked and allow them to buff to full I set them hostile and systematically kill them all. Even after they were dead I messaged each of them individually notifying them of my intention to carve myrkulite holy symbols into their bodies thereupon proceeding to drop them at the second wind inn. Yes undead were present with me. Upon arrival I attempted to roleplay with those present, one pc in particular attacked me on sight and subsequently was killed. The remaining PC I roleplayed laying out the bodies for display and carving myrkulite symbols into the other one. I then gave him a warning to tell everyone he met, for those to stay out of the Necropolis or face a fate similar to those here. Then I left. I don't remember his name but he messaged me later that the interaction was pretty cool and he enjoyed it.

        The problem I see with these interactions is people can not get over the pvp aspect of this pc came in and killed me. They don't see or understand the underlying faction rationale involved. There are legitimate ingame reasons why we are doing what we're doing in the Necropolis. Some Pc's take it very seriously others are casual. It just really irks me in the conversations that i've had with various pc's is that the zone is unplayable, it's not fair, etc etc. The question I pose is this. Should PC's walk into an area that is held by the God of the Dead and not expect to run into his worshippers or followers? Perhaps there should be a sign out front that says "Enter at your own risk".

        In the end I understant the frustration certain PC's feel in attempting to level in that zone, however there are many other zones available for leveling without going to the necropolis. I mean, think about it black hand can't level there at all and still manage to level elsewhere without problems. Why can't you do the same? I suppose the thrust is that you should expect similar treatment when you decide to level in faction areas.

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        • #19
          Helluva long post there, bud.
          I actually agree with all of it.

          People need to chill out about the Necropolis.
          I got a lot of flak in the past for defending the area -- Not using the Find Players button to engage in mindless CvC -- But defending a faction area.
          Just try and give the Black Hand players the benefit of the doubt.

          The crossroads portal is known to mean instant death, and I personally always use the Necropolis portal for when I need to get to a world transition. More often than not, I see a member of the BH standing guard by the gate. It's not about you, it's about that being a meeting spot for bad guys outside of the citadel.
          We don't have alot of them.

          If they're really a problem for you, just bring Dain with you next time.
          Problem solved.
          "Sir, we're surrounded!" "Excellent! Now we can attack in any direction."


          Comment


          • #20
            Something that will help alleviate these kinds of issues when the new spawn system is implemented is that we will have more encounters to support a given side.

            For example, perhaps a few Black Hand members are in the area standing 'guard'. A few players wander the area... it wouldn't be a perfect system, but there would be some kind of encounter of paladins or priests lets say, roaming the Necropolis as well. So.. both sides have something to fight.

            Again -- nothing will ever be perfectly balanced, but with at least a multitude of tools at your disposal you stand a better chance.
            The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

            George Carlin

            Comment


            • #21
              I play Alexander and he did a ton of necrop runs in his day and at the same time Bloody was leveling Urlok, we had a ton of battles and I must say I enjoy them a ton. I hope Bloody did too, so I must say I enjoy seeing the opposite faction defending their zone. But of course I dont like the Meta-gaming if that is happening.
              Active Characters
              Hashart Datton- Marshal of the Black Hand
              Oliver Ironhide- Guardian
              Lynk Frost-Champion of Bane
              Dorin Hammond- Scout
              Seith Ronson- Master of War
              "A system of morality which is based on relative emotional values is a mere illusion, a thoroughly vulgar conception which has nothing sound in it and nothing true."
              Socrates
              sigpic

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              • #22
                Originally posted by Saulus View Post
                Something that will help alleviate these kinds of issues when the new spawn system is implemented is that we will have more encounters to support a given side.

                For example, perhaps a few Black Hand members are in the area standing 'guard'. A few players wander the area... it wouldn't be a perfect system, but there would be some kind of encounter of paladins or priests lets say, roaming the Necropolis as well. So.. both sides have something to fight.

                Again -- nothing will ever be perfectly balanced, but with at least a multitude of tools at your disposal you stand a better chance.

                While I'm all for giving the BH more stuff to do than stare at their screens till their eyes glaze over...I'm having trouble ascertaining anything relevant to what my main point in this thread is from what you said....can you elaborate?
                "Half the lies they tell about me aren't true."
                Yogi Berra

                Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
                http://www.sundren.org/wiki/index.php?title=Main_Page

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                • #23
                  I would say to keep searchable off, yes it's unfortunate that some people are metagaming this... and simply showing up. We do discourage it.

                  We put the searchable tool off purposely to avoid it. If said player doesn't really give you any RP option of backing out and just kills your character, then this could be considered griefing considering the circumstances.

                  Unfortunately beyond that, there's not much else we can do without becoming too restrictive.

                  In regards to the spawns what I was trying to say was that if people get surprised by a PC party, at least they have something (friendly spawns) that could help them stand a better chance in a conflict and/or get away.
                  The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

                  George Carlin

                  Comment


                  • #24
                    Originally posted by Saulus View Post
                    In regards to the spawns what I was trying to say was that if people get surprised by a PC party, at least they have something (friendly spawns) that could help them stand a better chance in a conflict and/or get away.
                    This can be very interesting !
                    Kili - mercenary of the Blackwood Company
                    Sile - impoverished free merchant, looking for her own happiness
                    Lindi - wandering bard and actress

                    Comment


                    • #25
                      Search is OK for finding RP yet if the RP then ends in PvP death then it is wrong? Hmm seems a bit mixed up, no?

                      You are frustrated because you lost. I know, believe me, I have been there. The sooner folks get over this idea, that it is about winning. Well then, These complaints will cease to exist.

                      It is about telling stories. We all agree, just by being here, to allow others to influence our actions. (RP server) Others have a hand in our story here.

                      You lost your thunder, sure. You got spanked. Remember the feeling when you are higher level, but more importantly take what happened and do something with it. You have a wealth of information. Marks carved into you flesh, you know where if not who, but there were others who survived and have seen your attacker. Go get help. (Or Dain :P) You have to of course wait until your attacker logs on to try and get your vengeance... is that meta gaming? yes, but what else can you do?

                      You could have tried to RP your way out of it instead of buffing. Buffing is, and should be seen, as taking aggressive action against a non allied character and should not be done unless you explain what your character is doing first. You are free to do so IC or OOC, this simple step eliminates many miss-communications.

                      Too many times I see folks resting in the midst of PvP, just buffing without giving a clue what is happening. Would you stand still if someone confronted you and buffed?

                      In your mind your actions are clear, all the guy/gal on the other side of the screen has to go on is what you give him/her.

                      RP FIRST! If the other character is not aware of your presence then make your intentions known OOC. If someone informs you that you are being stalked.. YOU MUST treat it as OOC knowledge. Changing you behavior based on OOC knowledge IS meta-gaming. Confronting intruders to your factions territory however you track them down should not be. Search tool and so on allows players some information that could be obtained from NPCs and other such things and is fine how it is.

                      If someone is switching toons to get you, because they see you somewhere with an alt. This is a different story. Tell them they are meta-gaming and to knock it off, or tell a DM. If you kill a toon and it's player swtiches to get revenge this is meta-gaming, and will not be tolerated by staff.

                      If the target understands why and how he is being found and why he is being attacked there is less chance of this thread popping up every other week.

                      Instead of creating a thread about boo-hoo-this-or-that. Create an RP post, let your frustrations come out in your characters actions. What do you intend to do about this injustice? How did it make your character feel. Honestly it is better if you don't take it personally when something happens to your character. Even though that might be hard sometimes.

                      This kind of post just makes DM's roll their eyes, but an RP post gives us something to work with.
                      Last edited by DM_Acorn; 02-28-2011, 10:33 AM. Reason: removed my ALL CAP words :P

                      Comment


                      • #26
                        Although I understand where you are coming from Acorn...I dont really care one way or another that my char got killed...It has happened before with Clive's random patrols....

                        I use the search for others tool to make sure the party I am in isnt going to an area with a large party already in it

                        While using that I noticed that there were people in the citadel

                        they didnt change locations for almost an hour

                        as soon as we moved to Necropolis...one of them shows up there

                        Gives us the RP of "...Leave here or die." PvP's us by running around in a circle letting the Horned Harbinger Undead and the Bog Zombie Spawns AOO us to death

                        I am totally willing to write this off as coincidence...but it isn't going to change the fact that I'm irritated over it.

                        I mean if you are going to use the search tool to figure out when you guard the Necropolis at least give the group 15-20 mins to get some xp and gp out of it.
                        "Half the lies they tell about me aren't true."
                        Yogi Berra

                        Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
                        http://www.sundren.org/wiki/index.php?title=Main_Page

                        Comment


                        • #27
                          Originally posted by DM_Acorn View Post
                          Search is OK for finding RP yet if the RP then ends in PvP death then it is wrong? Hmm seems a bit mixed up, no?

                          You are frustrated because you lost. I know, believe me, I have been there. The sooner folks get over this idea, that it is about winning. Well then, These complaints will cease to exist.

                          It is about telling stories. We all agree, just by being here, to allow others to influence our actions. (RP server) Others have a hand in our story here.

                          You lost your thunder, sure. You got spanked. Remember the feeling when you are higher level, but more importantly take what happened and do something with it. You have a wealth of information. Marks carved into you flesh, you know where if not who, but there were others who survived and have seen your attacker. Go get help. (Or Dain :P) You have to of course wait until your attacker logs on to try and get your vengeance... is that meta gaming? yes, but what else can you do?

                          You could have tried to RP your way out of it instead of buffing. Buffing is, and should be seen, as taking aggressive action against a non allied character and should not be done unless you explain what your character is doing first. You are free to do so IC or OOC, this simple step eliminates many miss-communications.

                          Too many times I see folks resting in the midst of PvP, just buffing without giving a clue what is happening. Would you stand still if someone confronted you and buffed?

                          In your mind your actions are clear, all the guy/gal on the other side of the screen has to go on is what you give him/her.

                          RP FIRST! If the other character is not aware of your presence then make your intentions known OOC. If someone informs you that you are being stalked.. YOU MUST treat it as OOC knowledge. Changing you behavior based on OOC knowledge IS meta-gaming. Confronting intruders to your factions territory however you track them down should not be. Search tool and so on allows players some information that could be obtained from NPCs and other such things and is fine how it is.

                          If someone is switching toons to get you, because they see you somewhere with an alt. This is a different story. Tell them they are meta-gaming and to knock it off, or tell a DM. If you kill a toon and it's player swtiches to get revenge this is meta-gaming, and will not be tolerated by staff.

                          If the target understands why and how he is being found and why he is being attacked there is less chance of this thread popping up every other week.

                          Instead of creating a thread about boo-hoo-this-or-that. Create an RP post, let your frustrations come out in your characters actions. What do you intend to do about this injustice? How did it make your character feel. Honestly it is better if you don't take it personally when something happens to your character. Even though that might be hard sometimes.

                          This kind of post just makes DM's roll their eyes, but an RP post gives us something to work with.
                          Just for everyone else to be clear if it wasn't in Acorn's post, using the search tool to find people in a faction area, then running there to defend it is metagaming... regardless of how you feel.

                          We put the toggle searchable in there to help prevent this behavior, and DMs will penalize if they feel it is warranted for the situation.
                          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

                          George Carlin

                          Comment


                          • #28
                            I'm a bit confused as to why they'd sit in the Citadel rather than sit in the Necropolis.

                            Comment


                            • #29
                              Originally posted by Kajae View Post
                              I'm a bit confused as to why they'd sit in the Citadel rather than sit in the Necropolis.
                              It doesn't rain there, and if there's one thing Myrkulites and Banites can't stand it's rain.

                              It rusts their armour and makes their hair go all fluffy, takes them hours to fix that.

                              They don't like Chult for the same reason - High humidity, they can't do a thing with their hair there.
                              It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                              Sydney Smith.

                              Comment


                              • #30
                                Originally posted by Dragor View Post
                                Although I understand where you are coming from Acorn...I dont really care one way or another that my char got killed...It has happened before with Clive's random patrols....

                                I use the search for others tool to make sure the party I am in isnt going to an area with a large party already in it

                                While using that I noticed that there were people in the citadel

                                they didnt change locations for almost an hour

                                as soon as we moved to Necropolis...one of them shows up there

                                Gives us the RP of "...Leave here or die." PvP's us by running around in a circle letting the Horned Harbinger Undead and the Bog Zombie Spawns AOO us to death

                                I am totally willing to write this off as coincidence...but it isn't going to change the fact that I'm irritated over it.

                                I mean if you are going to use the search tool to figure out when you guard the Necropolis at least give the group 15-20 mins to get some xp and gp out of it.
                                Once again you're assuming that black hand just sit in the citadel waiting for people to go in the necropolis. This doesn't happen and there are actually several pc's that frequently patrol that area, mine being one of them. These conflicts happen, and as often as not the bad guys don't always win. You just happened to be on the recieving end this time around no need to get upset. I can't tell you the number of times that I've had it handed to me and urlok by Dain randomly showing up.

                                I'm sorry that you think that you were treated unfairly in the above situation, however look at it through my point of view comming into the situation. I show up inquire as to why you're there in character. Your party is talking out of character not paying attention. I then give you the ultimatum leave or die, and you have no response other than to start buffing. I think the situation is pretty clear cut at that point. I apologize that you don't feel it was fair how the situation went down, however it was all legit. All of the adds that attacked you were mine, including the bog zombie via animate dead and I set all three of your party to hostile before attacking. No one fled the zone etc. So whatever your grievance everything proceeded by the rules.

                                I understand you're upset however like I said this kind of conflict happens regularly and we Myrkulites are not always on the winning side. It happens bro just take it stride. That area is heavily patrolled be it someone standing at the gate or people checking for missing mobs, it is a faction area and as such, is an area that is hotly contested. If you don't want these types of situations occuring level in more neutral areas, such as sestra mines or the areas around aquor.

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