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  • Is it metagaming to....

    Sit in the banite citadel hitting search for players until it says someone is in the necropolis so you can take your mykulite/banite/whatever and go pwn people trying to have a good time and lvl?

    I'm once again ommiting any names but I do not like to have to turn findable off to do anything anywhere but anytime someone goes to the necropolis with findable on they are asking to get attacked by team evil players who would otherwise have no knoledge of anyone being there.

    Personally I think it SUCKS when someone does this and am from now on going to turn findable off when any of my Chars go there for lvling purposes.

    Basically if you had no mind to go there BEFORE find players said anyone is there...you should continue to have no mind to go there.
    "Half the lies they tell about me aren't true."
    Yogi Berra

    Learn things:http://forgottenrealms.wikia.com/wiki/Main_Page
    http://www.sundren.org/wiki/index.php?title=Main_Page

  • #2
    I agree, it's frustrating when that's done, but also not something easily proven. My suggestion is simply to turn off Searchable for everyone in your party. Realistically, it takes a minute to do it, and solves all issues.

    Comment


    • #3
      As a little side note we Myrkulites either sit in the citadel portal room staring at each other or end up standing at the necropolis guarding (the necropolis is like our crossroads) so there's a good chance it was by accident that one of us would appear there while you were there.
      My to-be toon:
      Shafiq Al-Mawt: Zakharan myrkulite.

      My tomb of old toons:
      Cruven Schlachten - Blood Reaver of Garagos, Blackwood Company Elite, Hellstrom Head of Security
      Marcus Waynard- Horned Harbinger, fear his best bud Frank!... and Jim, Bob, Sue, and Jane...
      Davlamin Frostfoot - Frosty Snowflake, the Frozen Fist of Auril, sworn enemy of the Second Wind fire pit.


      Click here to see the full image of my avatar, by Algido.

      Comment


      • #4
        Why should the defender of the Necropolis stand there, idle for hours, waiting for a party to show up? That's not fun for anyone. I don't see the real harm in him, instead, waiting for a moment where he knows interaction is possible.

        In the end, you get PvP killed either way. Whether he stood there waiting, or showed up later, the event will have the same ending. That is, unless you wouldn't have gone to the Necropolis knowing someone else was there, because you looked at the search-for-players results.
        Pyras: Red Wizard of Thay, High Arcanist of Illusion, Master of the Enclave's Knight Commander.

        Currently taking apprentices, and conducting research.

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        • #5
          My understanding is that yes, it's metagaming, heavily discouraged, and hard to prove. The "Find Players" tool is used to find rp, not to find PvP. That said, I have many times found conflict in the Necropolis when my searchable was turned off.

          This server is supposed to have faction v. faction conflict, so there would be some merit to using the tool to find people for teh fighting. However, given our world map, it's a small inconvenience to actually go to the zone, have a look around, and go to another zone, rather than use the Find tool.
          Originally posted by Cornuto
          Glad everyone's being extra fucking ridiculous today.

          Comment


          • #6
            Originally posted by roguethree View Post
            The "Find Players" tool is used to find rp, not to find PvP
            Just because YOU never RP when you repetitively kill players, does not mean that PvP excludes RP. All of my PvP is heavy RP, so in my case, I can use the find tool to heavy RP the fuck out of low levels.
            "Kaeldorn hates players." -Albert Einstein


            Originally posted by DM Cornuto
            Lollercide coming back to the server, that dude's the Kobe Bryant of meta-gaming.

            Comment


            • #7
              My Myrkulite patrols his faction territory regularly. If I am online with him he will be walking through the area looking for disturbances. It does not take the finder tool to tell if people are invading faction areas. Just look for the missing undead and investigate further, works every time. My guy will confront grave robbers no matter the odds of his success or survival and give them the option to leave or talk to Myrkul about their sins.

              Comment


              • #8
                As far as I am concerned the necropolis is off limits/unplayable/of limited use. Whether I see one of you online or not. I have been chased out/owned to many times for it to be much fun any more.

                OOC one had the nerve to say they were "playing their character". Strange I do not recall ever seeing any of these toons guarding/"playing their character" in this particular faction area when they were level 5, they all seem to wait till they are strong enough to single-handedly wipe out a level appropriate (of the area) party of 4-6.

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                • #9
                  Originally posted by grant View Post
                  Strange I do not recall ever seeing any of these toons guarding/"playing their character" in this particular faction area when they were level 5, they all seem to wait till they are strong enough to single-handedly wipe out a level appropriate (of the area) party of 4-6.
                  Chacter Level = Power Level. Evil =/= Stupid.

                  Take it like this: My level 4 Legion isn't going to raid the Veritas any time soon, even though they are at war.
                  Originally posted by ThePaganKing
                  So, the roguethree bootlickers strike again.

                  Comment


                  • #10
                    Originally posted by roguethree View Post
                    The "Find Players" tool is used to find rp, not to find PvP.
                    Originally posted by Lollercide View Post
                    Just because YOU never RP when you repetitively kill players, does not mean that PvP excludes RP. All of my PvP is heavy RP, so in my case, I can use the find tool to heavy RP the fuck out of low levels.
                    PvP with RP is RP. PvP without RP is PvP.

                    Read between the lines, n00b, and roll more nat20s and get lol'd at.
                    Originally posted by ThePaganKing
                    So, the roguethree bootlickers strike again.

                    Comment


                    • #11
                      Originally posted by Kaizen View Post
                      Chacter Level = Power Level. Evil =/= Stupid.

                      Take it like this: My level 4 Legion isn't going to raid the Veritas any time soon, even though they are at war.
                      A poor example, Veritas is designed for level 16's or so, a single level 20 hostile PC can be taken by a group or 4-6 level 16's.

                      Parties of 4-6 who are level appropriate are being wiped out by single PC's in the necropolis, not the same thing at all.

                      Comment


                      • #12
                        You missed my point. A level 4 isnt going to guard the entire Necropolois. The Character him/herself knows that he/she isn't strong enough too.

                        A level 16? Yeah, he/she knows she can handle the duties involved with guarding the place.

                        And it's an RP server, so it's legit. They are guarding faction grounds.

                        I would say it's griefing - but it's not. There are other places to grind/xp/make cash in that same level range, and from my interactions with those at the Necropolis - Urlok comes to mind - they go out of their way to warn you to leave or face an IPA Scythe to the face.
                        Originally posted by ThePaganKing
                        So, the roguethree bootlickers strike again.

                        Comment


                        • #13
                          If people are just turning up and slaughtering people/parties with no interaction, then yes. That's bad.

                          Simply let us know and steps will be taken.

                          If RP happens then it's slightly more tolerable.

                          People shouldn't be using this tool to go guard areas though - Go do the occasional patrol through the area without using the tool, don't just wait till you KNOW there are people there.

                          If you want to guard an area, go there and guard it. If you want to sit in the Citadel, then sit in the Citadel. Just don't use OOC tools to cause PvP.
                          It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                          Sydney Smith.

                          Comment


                          • #14
                            I don't see any problem with people guarding the Necropolis, but using the player locator to do it smacks of meta-gaming.

                            That being said, I'm not seeing why the solution isn't as simple as toggling off the player locator before you go.
                            Originally posted by Saulus
                            Stop playing other shitty MMOs and work on Sundren, asshole.

                            Comment


                            • #15
                              True dat C-Diddy.

                              Think of it like risk analysis. Sometimes you see a risk or issue, and you look for ways to mitigate the consequences because it's unavoidable. In this case, the best solution is to use something so the situation doesn't arise and avoid the risk entirely.

                              It may feel like a pain because YOU aren't the one is hypothetically breaking the rules. Just try to set that aside and take the simple action of toggling off searchable. Less headaches for you in the end

                              Boy, I never miss a chance for a soapbox, do I?

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