Add in another vote from me.
Here's a thought: No XP, at all, ever, anytime, from monsters after level 20. However, the epic areas could have their own quests that would give a few hundred XP at a time, repeatable... say, weekly. It would still be a really nice reward for an equivalent effort. So people would venture into the Abyss and similar areas for distinct purposes, like 'kill the demon boss' or 'decrypt the five Tomes of Gnshakxeszis', thus opening up parties to accomplish these goals in varied ways while reducing the incentive to grind monsters for epic XPs.
And another vote for slightly toned-down Mossdale. It really is punishing at the moment, for seemingly little reward, which is a shame for an area that is so deeply ingrained in server lore. The reason you see Argyle populated all hours of the day and night and Mossdale empty is that Argyle's challenges can be overcome by normal PCs.
Here's a thought: No XP, at all, ever, anytime, from monsters after level 20. However, the epic areas could have their own quests that would give a few hundred XP at a time, repeatable... say, weekly. It would still be a really nice reward for an equivalent effort. So people would venture into the Abyss and similar areas for distinct purposes, like 'kill the demon boss' or 'decrypt the five Tomes of Gnshakxeszis', thus opening up parties to accomplish these goals in varied ways while reducing the incentive to grind monsters for epic XPs.
And another vote for slightly toned-down Mossdale. It really is punishing at the moment, for seemingly little reward, which is a shame for an area that is so deeply ingrained in server lore. The reason you see Argyle populated all hours of the day and night and Mossdale empty is that Argyle's challenges can be overcome by normal PCs.






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