We put in our first epic area (but the area is bugged and needs some work of course), but we're looking at inventing an epic progression system for people level 20+ where they can gain HIGH RISK experience. The idea is, you risk your life in epic confrontations to progress beyond level 20 instead of the current method of progression past level 20.
The Rewards for these confrontations will be extraordinary, such as epic items, and of course experience. But your character may end it's career or seriously hamper it's career.
What I want to know is people's opinions of how they'd like a system like this to function. If you could, say, get +5 items and go beyond level 20 and such from risking yourself to either a permadeath or something very close, would this be worth it?
This is a discussion on the matter. We have other epic locations planned, and I wanted some feedback on how players felt about it.
The Rewards for these confrontations will be extraordinary, such as epic items, and of course experience. But your character may end it's career or seriously hamper it's career.
What I want to know is people's opinions of how they'd like a system like this to function. If you could, say, get +5 items and go beyond level 20 and such from risking yourself to either a permadeath or something very close, would this be worth it?
This is a discussion on the matter. We have other epic locations planned, and I wanted some feedback on how players felt about it.




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