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A Little Bit of Clarification About Banites

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  • A Little Bit of Clarification About Banites

    OK, so this concern has been forming in my head now for quite a while, but I haven't really had quite the right angle to present it from. This is a pet peeve of mine, and I'd just like to clarify a few, main points. While this thread is mostly specific to Bane, the same really applies to most evil deities.

    Not only evil people worship Bane.
    This one in particular has really got my goat over the last few weeks, and here's why. There's a lot of people in Faerun who aren't fearless adventurers who laugh in the face of a decent intimidate roll. Bane is served by many commoners, farmers, generally normal people, and why? Because they are afraid not to. The fact that someone worships Bane is not an excuse to metagame that they are evil.

    Religious intolerance is an evil act.
    This one, I'm going to tackle from a slightly contraversial point of view. For this example, consider Muslims. I have no problem with Islam, and I have several Muslim friends, but that doesn't alter the fact that I find a lot of the things they do to be a little strange. Covering their faces in some sects for example, is an odd practice to me because I'm not a Muslim. To them of course, it's a perfectly normal part of life.

    Now, there does exist in the world, a number of extremist Islamic groups (There does for all religions in fact) who want things like world domination and to spread fear and terror. These groups are generally considered to be despicable and hated, even by others of their religion who feel that they give their own people a bad name. BUT if someone goes around murdering Muslims in their sleep because of what these religious extremists do, who would be the bad guy?

    "OMFG you're a Banite" *splat* = BAD!

    Killing someone on the basis of their religious observances when they have actually done nothing wrong is an EVIL act.

    Bob's auntie's BFF is a Bane bower.

    There are a huge number of people who worship evil deities. Some people worship multiple deities. Many people worship Myrkul purely on the basis that he will be in control of their afterlife. People worship Bane because they're afraid not to. People worship their chosen deity because they were brought up to, or because they had a rebellious streak in their teens, or many other reasons.

    People have many reasons for choosing their deity. "I'm evil" is not one of these reasons.

    Essentially, my point here is that there's just a little too much perfectly free desire to simply murder people.

    Murdering someone is ALWAYS an evil act, no matter what kind of justification the person striking the blow THINKS they have. The only exception to this rule is when you have actually seen the person committing an evil act, or has irrefutable evidence that they have.

    Someone showing up on your radar as "evil" is a very, very flimsy excuse for you to go smearing their remains all over the floor. I will be shifting alignments HEAVILY for acts like this.

    On the flip side

    We've seen a lot of people just recently, who play for team evil, but actually don't really seem to understand, or want the consequences of doing that.

    Now we all appreciate that being kill-on-sight is a very difficult and often lonely way to play. Sometimes it can put people off a character entirely if / when it happens, but this mainly boils down to the one single problem: Most evil people don't want to be evil.

    If you want your character to sit and chat around the camp fire, and be friends with everyone and have a constant supply of pleasant RP, don't roll an evil character. If you can't possibly accept that fact that it is extremely likely your character will eventually be an outcast, don't roll an evil character. The problem we're experiencing is that the "evil" areas of the server have a very low footfall, because the evils that we have around would rather sit around the fire and RP with the good guys than be social outcasts, forced to sit in the evil areas and therefore RP with the other evil guys.

    This behaviour creates a vicious cycle. Because the other evil guys don't want to sit all alone, they do the same thing. Eventually, we have what we're experiencing right now - a very low motivation for team evil to go and be evil because they're so worried about being "outed" as a member of an evil organisation. If the majority of evil characters were known to be evil, they would spend more time RPing with the others of team evil, rather than chatting to the good guys over a nice cup of tea.

    There is absolutely NOTHING WRONG with campfire RP and chatting and being nice, but this should not be your goal if you want to play a bad guy.

    Thanks for listening.
    I am death, come for thee. Surrender, and thy passage shall be... quicker.

  • #2
    Three cheers for the first part. The mass murdering was getting on my nerves.

    As for the last bit, I don't think evil needs to avoid social dealings with the good guys. Especially not since contacts can potentially be used to further evil plans and blending with the crowd causes less suspicion.

    That doesn't take away from the fact that evil should actively try to do something evil every once in a while, however. Otherwise you're really just being neutral. You also probably shouldn't be in the same area as the goodies all the time, as you won't be able to pull off anything without them noticing then. The issue with areas made for the evil folks not being used all that much has more to do with them being too isolated and often not having enough players online to wait for someone to come along.

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    • #3
      Well said, sir!
      "Divination - when mastered - will let you be everywhere at once. You will see be able to see things leagues away as if they were only inches from your face, and in time you will see the follies of our past mistakes and the potentials of our future choices." -Derin Tallfellow of Neverwinter Wood

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      • #4
        I request a clarification.

        Debt of Dereliction: To atone for their abdication of duty to guard against strife, the Tormish must expend all possible effort to eliminate any surviving cults of Bane.
        This is from the 2e description of Torm's church, and is in the Sundren wiki description of Torm. This is commonly interpreted to mean clergy/paladins of Torm are required by the tenets of their faith to KOS Banites. In 2e Bane was not, typically, worshiped openly.

        What is the stance of the Church of Torm in Sundren lore?

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        • #5
          Also absolutely agree with the part one. Look at the history - people didn't worship only one god.

          If they went to war, they'd pray to the gods of war. If they want to win a heart of their beloved, they'd pray to the goddess of love. Of course they would have some king of main patron, mostly depended on their occupation etc.

          People did not worship only Mars, but also Juno, Hades and others depended on their actual need. And only the bravest (faithless) would dare to offend the evil gods!
          Kili - mercenary of the Blackwood Company
          Sile - impoverished free merchant, looking for her own happiness
          Lindi - wandering bard and actress

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          • #6
            Remember that most people are polytheistic - A whole heap of people from all walks of life will pay respects to (or more likely - beg for mercy from) Bane and the other evil gods.

            Does that make them evil? or kill-able? Lordy no, not at all. Paying your respects to Bane probably isn't the cleverest thing to do near Torm's lot, but if they start stabbing random people to death for it then they'll quickly be hunted down and killed by right minded not-insane people.

            Cults of Bane, well, that's a different matter - Yup, Tormites can hunt down Banes Cultists without much fear or reprisal. Know why? The main Cult of Bane in Sundren is the Black Hand - An illegal and pretty much hated/feared group of religious wack jobs.

            Big difference here being between someone who worships Bane, and someone in a Baneite Cult. It's a difference many people really, really need to learn.
            It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
            Sydney Smith.

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            • #7
              It's an unfortunate result of every single player character worshipping Bane being in the Black Hand. It's become something that's taken for granted. However rash the judgement might be, it's never really a bad call. Just bad practice.

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              • #8
                Heehee.
                Running across the mountains, attacking with an oversized scalpel, cometh Helga Great-Wyrm! And she gives a mighty bellow:
                "Brace yourself, oh human speck of dust! You are made of meat and I am very hungry!"

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                • #9
                  There have been a few that haven't been a part of the Black Hand.

                  Though I think about half of them got killed by the BH in the end.
                  It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                  Sydney Smith.

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                  • #10
                    Though I think about half of them got killed by the BH in the end.
                    Sounds like a dumb strategy on their part. So much for having 'neutral' inside contacts

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                    • #11
                      Not only evil people worship Bane.
                      This one in particular has really got my goat over the last few weeks, and here's why. There's a lot of people in Faerun who aren't fearless adventurers who laugh in the face of a decent intimidate roll. Bane is served by many commoners, farmers, generally normal people, and why? Because they are afraid not to. The fact that someone worships Bane is not an excuse to metagame that they are evil.

                      Bane being an evil deity, it's not a stretch to assume that a Banite is evil. You could be wrong, but it's a strong, likely assumption.
                      Religious intolerance is an evil act.

                      Not in Faerun. Hell, there's a list of deities on Sundren that are illegal to worship. Because some gods are so obviously evil, that religious intolerance is necessary to keep bad deities out of good things.
                      Someone showing up on your radar as "evil" is a very, very flimsy excuse for you to go smearing their remains all over the floor.
                      Only because strong evil auras linger, so if a person was near a very evil person, that evil person's aura would linger on the other non/less evil person. Humanoid races don't get evil auras without doing something evil, and since detect evil doesn't allow for residual auras, it's always been played that if someone shows up as evil, that person is evil.


                      It's not accurate to say that killing someone for being evil is evil itself when gods have dogmas like these:
                      Originally posted by Tyr
                      Tyr considered slaying agents of evil to be honorable and worthy of the highest praise.
                      Originally posted by Cornuto
                      Glad everyone's being extra fucking ridiculous today.

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                      • #12
                        I believe that if a Paladin kills an evil person after they have detected evil, they should earn good points. But without providing proof of the evil person's wrong doings, they would have earned themselves a lot of chaotic points. They wont be able to continue their path as a Paladin if they did this. I could be very wrong, but at least that's how I feel about it. DMs however, always get the final say.
                        "Thanks is best given in the form of gold." -Kyle Rendell

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                        • #13
                          Don't worry everyone. I'm taking care of this situation. Please see my signature for more details.
                          Pyras: Red Wizard of Thay, High Arcanist of Illusion, Master of the Enclave's Knight Commander.

                          Currently taking apprentices, and conducting research.

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                          • #14
                            I love Pyras.

                            So much.
                            "Sir, we're surrounded!" "Excellent! Now we can attack in any direction."


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                            • #15
                              Pyras has my heart.

                              Don't use it as a spell component, please.
                              Johanna Patson:"Take a chance! All life is a chance. The man who goes farthest is generally the one who is willing to do and dare."
                              (Original quote by Dale Carnegie)
                              Krystl - Undefeatable

                              Ranahlee: Perpetually Perplexed.

                              Sylvain Enoic: Young paladin of Tyr.
                              ---------
                              Stalking on the mountains, clutching a jeweled meat hammer, cometh Sypthe! And they give a vengeful bellow:"I'm going to hump you so thoroughly, you will drink poison and piss honey!"

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