We are in the process of bringing out custom items for stores. However, we will be removing items from players but giving opportunity to turn them in if purchased.
These items should not be purchased or owned:
1) Katanas with +1d6 damage to evil (Forgot Name)
2) Agility +1 Belt with Freedom of Movement
3) Other items to be noted...
If you have one of these overpowered items, we will be yoinking them from you if you don't come forward to turn them in for their value. So don't make us examine your inventories
It may not be your fault they are in, but we feel this is urgent enough to warrant a zap. Plus the new items will be more catered anyway. FR Items are so bland.
These items should not be purchased or owned:
1) Katanas with +1d6 damage to evil (Forgot Name)
2) Agility +1 Belt with Freedom of Movement
3) Other items to be noted...
If you have one of these overpowered items, we will be yoinking them from you if you don't come forward to turn them in for their value. So don't make us examine your inventories
It may not be your fault they are in, but we feel this is urgent enough to warrant a zap. Plus the new items will be more catered anyway. FR Items are so bland.




The player him/herself can use the money to then buy a replacement among the available module items
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