I wonder about flying mounts?
If there could be a "Sky Map"
It would take a mass amount of tweaking and work to look right, and act right?>
you would need rules for air combat <Im looking at some of the old source books on Air Combat> Its pretty core.
Air movement rates, Im sure you could tweak speeds fairly easy, however gettting it to look right might take some work.
I never played airial combat in PnP, but if i remember, isnt there a whole set of rules for turning around, charging, angles and other specifics.
If NWN2 evolved into all of this, i would me more than impressed. It reminds me of when the AutoPause was first introduced. Alot of people didnt seem that impressed, but to me, it was like a game changing Addition. I use it constantly when I host Private Game on Connections , because of the obvious benifits in combat. Plus it works well when it comes to small groups. Implementing it on a PW, well, I dont think its feasable, or even possible without a mass amounto of work. There would have to be "Zones of Pause" or something like that. Were if you entered into the zone, you were inside of the Time pausing radius. Wouldnt work, thing would get quite screwy for various, and obvoius reasons.
But back on topic, remember how much everyone wanted these things before release. I was lucky, and got to BETA test the game, and I was one of the few people who was very light on my critism towards it. Many were crit. the combat animations, lack of flying, jumping, ect. ME, i was just happy to have the freaking thing, after such a long delay. However , now, when I watch my character Duck, Lean, Duck, lean, Duck, Lean, in combat, I tell myself how nice it would be to have proper animations. You throw in a obnoxious Super man style jumping slash, and its the iceing on an already bad cake, lol. *What were they thinking with those street fighter animations at higher levels*? ANyhoo, Hellfire, Im really impressed by you work, and more than that, Im extremely gratefull, and thankfull youve taken the time to work on these things. I have a good feeling about the future of NWN2 when i see stuff like this, I previously thought was impossible. Mainly due to the fact, If I recall , many said it couldnt be done?!. Well, im looking at it now. When I started this thread, I thought someone was going to flame me, or laugh at me, for falling for the joke i saw on YouTube. I thought i was more than likely a fake video. Lo and Behold, I post, and the man responsible replies, thats luck. Im so stoked to hear the other plans you have, and cant wait to see the scripted rules get worked into these ideas, as stated above "Bring on the rules for falling and drowning". Or another one i like by mister paradox "Mage takes off into sky , ditching the poor mister fighter.
I know alot of animators at my school, but there in a different division than me, Im a programer, and they have the other side of the school, with all the macs running Maya, and Granny. I think i should go talk with them, see if they play the game and can help you out. I know I wish I could, I would be happy to help get these things into the game quickly. Especially the combat animations. Street fighter 2 has no place in Dungeons and Dragons combat, *lol* j,k. . . . .kinda.
Peace
If there could be a "Sky Map"
It would take a mass amount of tweaking and work to look right, and act right?>
you would need rules for air combat <Im looking at some of the old source books on Air Combat> Its pretty core.
Air movement rates, Im sure you could tweak speeds fairly easy, however gettting it to look right might take some work.
I never played airial combat in PnP, but if i remember, isnt there a whole set of rules for turning around, charging, angles and other specifics.
If NWN2 evolved into all of this, i would me more than impressed. It reminds me of when the AutoPause was first introduced. Alot of people didnt seem that impressed, but to me, it was like a game changing Addition. I use it constantly when I host Private Game on Connections , because of the obvious benifits in combat. Plus it works well when it comes to small groups. Implementing it on a PW, well, I dont think its feasable, or even possible without a mass amounto of work. There would have to be "Zones of Pause" or something like that. Were if you entered into the zone, you were inside of the Time pausing radius. Wouldnt work, thing would get quite screwy for various, and obvoius reasons.
But back on topic, remember how much everyone wanted these things before release. I was lucky, and got to BETA test the game, and I was one of the few people who was very light on my critism towards it. Many were crit. the combat animations, lack of flying, jumping, ect. ME, i was just happy to have the freaking thing, after such a long delay. However , now, when I watch my character Duck, Lean, Duck, lean, Duck, Lean, in combat, I tell myself how nice it would be to have proper animations. You throw in a obnoxious Super man style jumping slash, and its the iceing on an already bad cake, lol. *What were they thinking with those street fighter animations at higher levels*? ANyhoo, Hellfire, Im really impressed by you work, and more than that, Im extremely gratefull, and thankfull youve taken the time to work on these things. I have a good feeling about the future of NWN2 when i see stuff like this, I previously thought was impossible. Mainly due to the fact, If I recall , many said it couldnt be done?!. Well, im looking at it now. When I started this thread, I thought someone was going to flame me, or laugh at me, for falling for the joke i saw on YouTube. I thought i was more than likely a fake video. Lo and Behold, I post, and the man responsible replies, thats luck. Im so stoked to hear the other plans you have, and cant wait to see the scripted rules get worked into these ideas, as stated above "Bring on the rules for falling and drowning". Or another one i like by mister paradox "Mage takes off into sky , ditching the poor mister fighter.
I know alot of animators at my school, but there in a different division than me, Im a programer, and they have the other side of the school, with all the macs running Maya, and Granny. I think i should go talk with them, see if they play the game and can help you out. I know I wish I could, I would be happy to help get these things into the game quickly. Especially the combat animations. Street fighter 2 has no place in Dungeons and Dragons combat, *lol* j,k. . . . .kinda.
Peace
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