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Killing and Running Away
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Olivia Kimaris - Paladin of Lathander and Knight of the Northern Watch
Diary of Olivia
Originally posted by CornutoGlad everyone's being extra fucking ridiculous today.
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Originally posted by OnyxTigress View PostWhat happened to Lasala *Is somewhat new*Lasala'ariira-A Woman Scorned.
Chara Smith-Bio Here
Meram- Yes she's a shifty Hin, but she's still not going to pickpocket, daylight robbery is much more profitable.
"The object of war is not to die for your country. It's to make the other poor dumb bastard die for his."
-General George S. Patton
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Originally posted by OnyxTigress View PostWhat happened to Lasala *Is somewhat new*( short version )
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Well, those things are complicated, because if you kill someone at the trading post, a guard would probably see, and if you try to run a away, a guard would probably scream "stop this man" to alert other guards and all, so you would have to consider all that stuff."Nothing is true, everything is permitted."
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Originally posted by Lanemeyer View PostShe killed a person in front of a Red Blade at the Exigo, has been knocked down and arrestedLasala'ariira-A Woman Scorned.
Chara Smith-Bio Here
Meram- Yes she's a shifty Hin, but she's still not going to pickpocket, daylight robbery is much more profitable.
"The object of war is not to die for your country. It's to make the other poor dumb bastard die for his."
-General George S. Patton
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I've seen these things go all sorts of ways. After doing something you know to be foolish (especially killing someone and leaving witnesses alive to rat you out), it would be instinctive for just about anyone to run for the hills. A few moments to type in a reaction is greatly appreciated by those of us who do the 2 finger typing method. On th eother hand, I think if you take the time and put in the effort to emote a preparation for action, ONLY other emotes should be done until you actually start to take said action.
Take this encounter as an example (and I was not present, so just gonna make shit up for the purpose of this rant). The orc in question does everything in his/her power to get Kaizen's goat to the point he wants to smack said orc. Since the guy ain't the most stable weeble in the wobble, this works like a charm. ZZZZAAAAPPPP!!!! Orc Toasties.
Now...everyone in the are sees the altercation and subsequent blast of lightning and smells the burnt orcie. The others sitting/standing around, any NPC merchants, and, most notably, the guards in the area. Kaizen is a pretty well-known fellow for both his outrageous power and his chaotic charm. The first might give a slight pause to any thoughts of pursuit by your average guard, giving him the slight jump on fleeing the scene. He emotes that he is about to rabbit and waits for a responce from any in the area (or DM if there). A couple people emote their shock (gods...no pun inteneded) and/or revulsion (or a nod and shrug if they thought it was ok to fry the guy...we don't judge). One guy, however, jumps up and moves to block the door while setting him to hostile with no emotes whatsoever. This just took away from the spontenaity of the moment and ruins the slight edge Kaizen should have had. Bad form here, in my book.
Seen this happen a few times over the years and know that it makes some people a little ify when it comes to emoting before running. Sucks and ruins the cool moment.
Now, just bolting after blasting the bajeebus outta some guy in plain sight of...well...everyone in a trade area...not really cool to all those players in the area, but perfectly understandable. DM pause is great for helping keep everything together in these situations (assuming a DM is present...even though it fraks up the rest of the world while paused...stupid Obsideon for not allowing localized pauses). The guards will know who did it. And they will report it to their superiors (unless they all had a dislike for the one blasted...then maybe not). Kaizen will probably wind up in jail again.
Of course...in my opinion, if you keep harping on someone and go out of your way to pick a fight...well...your funeral. I've seen this way too many times on servers over the years. Some low level shoots his/her mouth off and pokes and nags a high level into attacking them (unless the character being harassed is a really calm one that never gets mad) then hiding behind the guards and cry foul when they get smacked in the woods a few days later out of sight of everyone. I hope this does not get even more prevalent here with the new rules on xp loss from PvP fights. I'd hate to see a group of low level "immortals" running around just trying to pick fights knowing they will have very few (or none in most cases) ramifications to their actions. This mentality ran me off of a couple servers a while back.
Any-hoo...sorry for the lengthy rant/post. Enjoy.Ursus Ahrahl: Vengeful Desert Warrior (http://www.sundren.org/wiki/index.php?title=Ursus_Ahrahl)
Zaphram Babblerocks: Silly Gnome Tinkerer
Ronon Darkholme: Eye and ear of the Night Watch of Kelemvor's Eternal Order (http://www.sundren.org/wiki/index.ph...onon_Darkholme)
Jakomyn Moriarty: Misunderstood Calishite mage (http://www.sundren.org/wiki/index.php?title=Jakomyn_Moriarty)
Turin Greyhold: Ex-mercenary paladin of Torm (http://www.sundren.org/wiki/index.ph...reyhold,_Turin)
Alexandros Pentacost: 1/2 Orc Cleric of the Red Knight
"Remember, Private..Friendly Fire is not a nice warm place you and your hippy buddies sit around at night toasting marshmallows and singing Kumbaya." --Me to one of my troops way back when
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Originally posted by BedlamX View PostI hope this does not get even more prevalent here with the new rules on xp loss from PvP fights. I'd hate to see a group of low level "immortals" running around just trying to pick fights knowing they will have very few (or none in most cases) ramifications to their actions. This mentality ran me off of a couple servers a while back.
I don't think this will happen on this server. To many great RPers and a way above average DM staff to let Sundren fall that way. Some people just RP that way. Kaizen, for instance, started problems from level 3 to where he is now. My most humiliating defeat came at the hands of a female, halfing follower of Umberlee with a halberd. It sucked.
Like you, Uri, and Lamb have said - I do think the idea of letting everyone in the area take Emote actions before any game actions is a great idea, so long as everyone follows the protocol. Then let it run from there.
Originally posted by ThePaganKingSo, the roguethree bootlickers strike again.
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Running? Fine. Transitioning? Not so much.
Transitioning leaves people unable to follow you when realistically they may be faster, or able trackers. Transitioning interrupts those who were typing a response to your actions though weren't as quick as you. Transitioning, worse yet, makes no sense as it can take you all the way across the world in an instant. In a heartbeat you can already make it back to a place of untouchable refuge and deny anyone the realistic possibility of confronting you further.
I think it's proper form to pause at a transition, emote that you're making a courtesy pause for people to finish their actions, and to send a DM a heads-up that you're leaving the area (if a DM was involved). If nobody's actions managed to stop or track you, transition freely.
My thoughts.Pyras: Red Wizard of Thay, High Arcanist of Illusion, Master of the Enclave's Knight Commander.
Currently taking apprentices, and conducting research.
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Originally posted by Lanemeyer View PostWell, those things are complicated, because if you kill someone at the trading post, a guard would probably see, and if you try to run a away, a guard would probably scream "stop this man" to alert other guards and all, so you would have to consider all that stuff.
After the game, the king and the pawn go into the same box.
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Originally posted by Phantom Lamb View Post
When I want to flee an area, and I think there MIGHT be someone who would try to stop me, I emote my intentions.
*Lamb bolts for the door!*
...and then I wait.
Anyway, I think anytime there is conflict like this it is a good idea to slow things down.
For this to happen.... if "Stormin Norman" is to stop and emote *beats feet*.... well, I would hope nobody there grapples him with out stating there intentions first.
That said in the midst of combat with unknown number of opponents like the situation kaz describes, at least running TOO the transition but not going through might be a good idea. This way nobody can swipe at him as he types *gets the ehf out* and if someone does charge him.... well least options are open.
I dunno long as transistions are not used as the "method" of escape.
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I hate to disagree with alot of people, but we are in NWN2, not WoW where you can run through endless terrain to escape PVP (Although it would be cool if it was persistent maps). Stopping and emoting generally opens you up to exactly what Bedlam said. And generally the people upset about people transitioning are the ones who would act just like Bedlam saidThis is from my years of DM experience and even longer playing experience in NWN/NWN2.
I guess an Alternative could be some kind of automated system, where if someone killed a player in so long it broadcasts their target map on transition so people can chase if they'd like... or maybe roll some sort of constitution value for how long they sit at the transition before they leave, I dunno... just some ideas.
However, I personally think it's kind of suicidal to stop and let people have their way, even for a round... I actually know of only 2 instances I've personally witnessed where this didn't end badly.
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Of course, you could use a strength roll to just shove them out of the way ... variables get way to crazy. honestly, I know I could have RPd that better. I think the everyone *emotes* - then take action is a reasonable starting point.
But it would have to be the players rp integrity if no DMs are around, and the DM's discretion if he/she is.Originally posted by ThePaganKingSo, the roguethree bootlickers strike again.
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As the only one who seemed to follow Kaizen I'd have liked to see if Chara could catch him before he made it all the way back to the grove, but it personally worked out fine by me. Not like Kaizen doesn't have a lot of ways to boost his speed.Lasala'ariira-A Woman Scorned.
Chara Smith-Bio Here
Meram- Yes she's a shifty Hin, but she's still not going to pickpocket, daylight robbery is much more profitable.
"The object of war is not to die for your country. It's to make the other poor dumb bastard die for his."
-General George S. Patton
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I find what you did justified if you popped a potion of Invisibility first or a spell and then booked..It's the transitions that come into play that make things difficult though,but hey,set him on follow and you got him!!
In reality,I don't think anyone would stand around and wait for a response,but this isn't reality and in most cases I would say,yea,give folks and the DM time to react.If it were me on the DM side and you went invisible and then ran off,I would have been cool with it.
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setting to follow seems even worse than just popin off with out a word.
'sides doesnt it say only use follow to show new map points to folk...
thoughts on Stormies expedious exodus:
You really think the average person could have....
a. kept ups with a druid running through the woods.
b. followed his trackless step?
c. not to mention druids should have things like tree step and wards to help outsiders forget where the are going etc.
I think in this case Kaizen was justified in running.
and GBX brings up a very good point. If you trans first and ask questions later.. the only thing lost is a few seconds to transition back.
Peep this:
-Stormy bolts the orc then bolts for the door.
-He transitions to the druid glade.
-Miss Hero says "////hey wait i want to make a grab for Stormy before he leaves the campfire.///" this can be said to DM Awesome or directly to Stormy via tells if DM A+ is not around.
-At this point the DM or the players can figure out amongst themselves what would be appropriate checks for an intercept should one be deemed possible. (we can hope that in a DMs absence some sort of aggreement can be made.)
*this avoids the chance that someone denies the fleeing party the same courtesy he/she was affording the pursuit.
If you have space and have time send the emote if you think you will get slapped by the game engine or an over eager opponent, then transition first send tell second.
Either way sounds grand to me. Long as players are willing to hit rewind.
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