Upcoming Events

Collapse

There are no results that meet this criteria.

Announcement

Collapse
No announcement yet.

Knuckleheads Gang

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Knuckleheads Gang

    The Knuckleheads
    Naming themselves carelessly after among the region's chief exports of Knucklehead trout, the Knuckleheads are a gang of off duty sailors, thugs and pirates who've been to ground too long and decided to base themselves out of Avanthyr.

    Most members of the group have been to sea while others were random toughs working the docks who were initiated in the age old jump in. The crew is highly xenophobic and holds the many varied and wild superstitions of seagoing folk.

    No clear leader has emerged amidst the group though it's likely the ruffians will elect the man or woman most clearly capable of bringing them wealth, action and fame.

    Purpose:
    The Knuckleheads will provide a lowmagic, low level adventuring party for characters with less moral backgrounds. Despite members likely being of evil alignments, many sailors know that despite how you feel about another you still need them when the weather gets rough and the waters begin to rage.

    Openings and Timeslots:
    I'm looking for 2-3 players capable of coordinating playtimes between US EST times of roughly 9pm-Midnight.

    Races Accepted: Human
    Classes Accepted: Fighter or Rogue

    After initial slots are filled there is potential for a couple allied characters to become available who would likely work with the gang on a for-hire status. I could see the group working with a cleric of Umberlee or potentially a fortune-telling sorceror/wizard type as well as traveling mercenaries.

    Please PM me or reply to this thread with your interest. If this post is out of place, I apologize.
Working...
X