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  • City Feeling City!

    Not a big issue, just more of a suggestion like the category is. I like my cities to not resemble the one I live in, Anchorage Alaska. Its spacious, green, and not much of a city. Sundren City reminds me of just that. Port Avynthyr (in the alley ways) feels more like a city than Sundren does.

    I guess the reason I am saying this is because my character is sneaky, he spends most of his time in the city - but there are hardly any dark alley ways! My suggestion? Implement more buildings even if they don't have interiors. Make them closer together, make more overhangs and stuff that cover the sky like in port avynthyr, reduce the light, reduce the number of plant life.

    I saw that the industrial district is not yet finished, and maybe this is going to be something like this. But I really would like the capital city to feel more like a city than the measly port town to the south.
    Gribbon Shorn - The Silver-Tongued Halfling.

  • #2
    Any thoughts on this? >.>
    Gribbon Shorn - The Silver-Tongued Halfling.

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    • #3
      It would take too much effort at this stage.
      "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
      -Bill Maher

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      • #4
        Possible down the road?
        Gribbon Shorn - The Silver-Tongued Halfling.

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        • #5
          Nothing is going to be done to Sundren City for now. No plans down the road, at least for the forseable future.
          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

          George Carlin

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          • #6
            Aw, okie dokie. Well I hope once sundren becomes more prosperous, that the city will bulk up <3
            Gribbon Shorn - The Silver-Tongued Halfling.

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            • #7
              Medieval cities was cramped...i mean Really cramped...with alot of dark allyways and such. and most didnt even have Tile roads in them. also they were very dark even during the day.

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              • #8
                No they weren't, you're thinking of the industrial boom about 200-300 years later. Medieval cities had very wide, spacious streets to allow the transport of large amounts of livestock through them, with maybe some tighter fitting buildings around the outskirts where the poorer people lived. American cities were obviously not built around this time, appearing much later, when industry was starting to move away from agriculture, and the wide sweeping streets were not needed as there were far fewer cows.
                Lorlen Locke: "Amazing how the righteous commit acts of tyranny and terror almost as beautiful as our own under their banner of "good". We merely call a spade a spade."

                "If you can't learn to do something well, learn to enjoy doing it poorly."

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                • #9
                  While nothing is going to happen to the city for a while, expanding on what it is now has definitely come up from time to time. Adding to it some kind of slums area (in BG or PS:T style) for the less fortunate could surely add opportunities for city-RP and events to the server. But as said, there aren't any plans and for now we have our hands full.

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                  • #10
                    Originally posted by Urithrand View Post
                    No they weren't, you're thinking of the industrial boom about 200-300 years later. Medieval cities had very wide, spacious streets to allow the transport of large amounts of livestock through them, with maybe some tighter fitting buildings around the outskirts where the poorer people lived. American cities were obviously not built around this time, appearing much later, when industry was starting to move away from agriculture, and the wide sweeping streets were not needed as there were far fewer cows.
                    Actually, I grew up in a Medieval small German city (its core with the old city walls being largely untouched since the early 14th century and quite beautiful)

                    It IS cramped, it DOES have small alleyways. The main street leading to the marked and through the city gates are wide enough, but there is still to this day an abundance of dark nooks and crannies that are great fun to explore.
                    Annaleen Wiltenholm-There's always something to smile about.
                    Chani Kalera- Intimidation is the new diplomacy. *looms*
                    Eleanor "Bloody Elle" Lark - Why is the rum always gone?
                    Yolanda Brown - If life gives you lemons, make lemonade. But unless life also gives you water and sugar, your lemonade is going to suck.
                    Astrid Hammerhand - Och!

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                    • #11
                      All for Slums!

                      Originally posted by Kaeldorn View Post
                      ...Adding to it some kind of slums area (in BG or PS:T style) for the less fortunate could surely add opportunities for city-RP and events to the server. But as said, there aren't any plans and for now we have our hands full.
                      I'm all for slums as well. Sundren is just a little to clean (baring the storm drains of course ). The poor people need a place to rummage around and talk about the evil nobles with all their food without to much fear of getting beaten for looking unclean and all sullen.
                      Bree - Bookkeeper and diplomat of Exigo.

                      Becky Dragonhin - Sword of the Loyal Fury, Knight of the Triad... the only Good hin in Sundren???
                      Cybil Gelley (Retired)
                      Perry Turnipfodder - aspiring talent, happy chronicler.

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                      • #12
                        I guess nobody ever pays attention to those prospector folk around the pitched tents and camp fires at Sundren City Gates...or the docks at Port Avanthyr. I mean, they're not elaborate sprawls, or anything, but they do exist.
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