After multiclassing to a non-favored class, I now receive 23 RP exp per tick instead of 30. This upsets me because 1) It's my only form of leveling and 2) I multiclassed purely for RP reasons. I'm wondering if this is on purpose, and if it is not, if it can be fixed through scripting. I've never understood the reasoning behind multiclass exp penalties, and they make even less sense when applied to RP exp.
If it was indeed designed on purpose or can't be fixed, and I'd like to be de-leveled 1 level, because it already takes me 30+ hours to level up. I can't afford a 25% decrease in leveling speed.
If it was indeed designed on purpose or can't be fixed, and I'd like to be de-leveled 1 level, because it already takes me 30+ hours to level up. I can't afford a 25% decrease in leveling speed.
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