Ive noticed a few crafters (ones who clearly dont need the money or the gems) are somewhat reluctant to craft things for anyone else in fear that they might change the universal balance (and rightly so!) with this being a low magic server.
Might it be possible to look at introducing a set amount of crafting hours like you do the level and experience system to limit the amount of high enchanting going on in the server. Im not saying this to inhibit crafting or because I dont trust people to limit their crafting in any way but rather to give people the freedom to craft items without the guilt that they are changing the magic level of the server!
The Known Lands Persistant world has such a crafting hours system, just thinking it might be worth a look; http://www.knownlands.com/
Thanks,
~ Thiefy
Might it be possible to look at introducing a set amount of crafting hours like you do the level and experience system to limit the amount of high enchanting going on in the server. Im not saying this to inhibit crafting or because I dont trust people to limit their crafting in any way but rather to give people the freedom to craft items without the guilt that they are changing the magic level of the server!
The Known Lands Persistant world has such a crafting hours system, just thinking it might be worth a look; http://www.knownlands.com/
Thanks,
~ Thiefy



But we'll see.

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