How about camp fires, tents and bedrolls that PC can place so they can make a camp, anywhere.
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This won't ever happen for two technical reasons 1) You can't have scripts fire off objects created by scripts and 2) There's ugly graphical clipping issues when a tent, a bedroll, campfire, etc is made on a hill or any kind of incline and part of it is floating and the other is buried in the ground.
I was originally going to have bedrolls and tents like this long ago until I discovered these pitfalls.The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
George Carlin
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I designed the flint for fires but due to a technicality I never finished the system, the problem is just another Obsidian bug, namely that if I change how the fire effect works on fires, it won't show up when someone joins the area after I script it to show up.
The result is that everyone not in the area when the script triggers won't see the fire if they join the area. There are ways to solve this, but for the extra load required to achieve a simple effect it's just not worth it. I'm hopeful Obsidian will fix the issue with effects not showing up for players when not in an area.The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
George Carlin
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