Upcoming Events

Collapse

There are no results that meet this criteria.

Announcement

Collapse
No announcement yet.

Banezombies

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Banezombies

    Make the Banedead and Baneguards undead, that is all.

  • #2
    Imo they are since I could damage them with my heals.

    Comment


    • #3
      Originally posted by Stormlord View Post
      Imo they are since I could damage them with my heals.
      Did the same and i have already seen them being turned. And they are immune to criticals and sneak attacks. I doubt you can more undead than them

      Comment


      • #4
        Hmm they seem pretty undead to me as well.
        Peppington Merrifefferlis - Most learned scholar of the fine exalted institution that is Candlekeep, centre of all learning that is Arcane and magical in nature. Also loves cats.

        Comment


        • #5
          Shouldn't this be in the bug section?
          Val Evra - Wandmaker and Wanderer

          Comment


          • #6
            Not a bug or suggestion because its not bugged nor do they need "fixed" to be undead as three others have said they are effected like undead would be with spells and such
            Sacrifice everything as the final darkness falls... in the end, all that awaits you is death. Only then will you understand - you've been following in my footsteps all along.
            So come then, you heroes! Come in all your power and glory! For in the final hour, all must serve the one... true... king.

            Comment


            • #7
              I'll just confirm the banedead (and the baneguard) can be turned/rebuked or whatever it is. My cleric does it just fine.

              Comment


              • #8
                Lay on hands does not work, divine damage isn't doubled like I think it is supposed to.

                Comment


                • #9
                  Originally posted by ZubMessiah View Post
                  Lay on hands does not work, divine damage isn't doubled like I think it is supposed to.
                  I believe that this is an issue with NWN2 not Sundren.
                  Peppington Merrifefferlis - Most learned scholar of the fine exalted institution that is Candlekeep, centre of all learning that is Arcane and magical in nature. Also loves cats.

                  Comment


                  • #10
                    Originally posted by ZubMessiah View Post
                    Lay on hands does not work, divine damage isn't doubled like I think it is supposed to.
                    Divine damage isn't doubled against Undead in DnD anyhow.
                    "Men fear thought as they fear nothing else on earth -- more than ruin -- more even than death.... Thought is subversive and revolutionary, destructive and terrible, thought is merciless to privilege, established institutions, and comfortable habit. Thought looks into the pit of hell and is not afraid. Thought is great and swift and free, the light of the world, and the chief glory of man."
                    - Bertrand Russell

                    Comment


                    • #11
                      I'm pretty sure Lay on Hands is a NWN2 problem as well, and Kaldaris already said it, but divine damage isn't doubled.
                      Names Taallic.

                      Only time can save the world now.
                      Immortality is your last hope.
                      For my existence to be true, Hell's Fire must burn hotter than Heaven's Cold Gates can stand.

                      Comment


                      • #12
                        I wasn't aware divine damage was supposed to be doubled against undead. Thought it was only fire.
                        ~ Sigrun Hael - Ranger of the Viridale

                        ~ Aoden Haven - Former Swordcaptain

                        Comment


                        • #13
                          fire is doubled? that must be why I was doing crazy damage in my necropolis exploits back in the mid levs

                          Remember: necropolis = flame weapon wand + bless weapon wand.
                          I'll let you do the damage calculation for yourself.
                          Val Evra - Wandmaker and Wanderer

                          Comment


                          • #14
                            I don't really understand why fire would double for undead. Maybe zombies, but... what about skeletons? I don't see the logic.
                            Pyras: Red Wizard of Thay, High Arcanist of Illusion, Master of the Enclave's Knight Commander.

                            Currently taking apprentices, and conducting research.

                            Comment


                            • #15
                              I thought that was only fire walls...?

                              Comment

                              Working...
                              X