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  • Experience Idea

    Sundren is a roleplaying server, and therefore the experience is heavily from roleplaying... (Or should be)

    The DM's do a fairly good job of doling out experience for good roleplay when they see it, but there have been many times that I have seen or interacted in roleplay between characters without a DM present. I am not saying that everytime you talk to someone and stay in character you should be given a pat on the back, but it seems that if you are a character who is not much of one for battle that you don't have much of a chance to level, especially if you happen to miss the roleplaying events or don't participate in them because they all tend to be battle driven.

    With that in mind I was thinking the other day as I watch characters around the fire at the Crossroads. What if characters had the ability to inform the DM's of other players good roleplaying so they could be aptly rewarded.

    The reason is that if someone is out of character constantly or talking about this or that, someone is likely to complain to the DM and they will either be talked to or have exp docked or even be banned.

    Now I know their is the worry of someone exploiting this and making suggestions for their friends alot, but that lays on the DM's to still make the decision of whether it was Warranted or not.

  • #2
    Aren't chats logged anyways? So in all honesty, the time/location could be a requirement of any recommendations so that the logs could be checked to verify that these events actually took place. I've never DM'd though so I'll be damned if I know whether thats actually possible.

    And i feel you on this issue, because I made a cleric who is dedicated to seeking out travelers/people in need and healing them, aiding them where necessary, only fighting if his life or the lives of those he is protecting are threatened. So he would be OOC to just go out and slaughter goblins and gnolls for the experience, because his character has respect for all life until given a valid reason to do otherwise...and he does not consider politics a valid reason.

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    • #3
      In the end the roleplayers will always come out on top.
      The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

      George Carlin

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      • #4
        I'm not speaking for other DMs, but if I'm on DM client and someone goes "XXX is a great RP'er, I think he deserves Epic XP dood!" I'd come peak and see, if I agree they'll probably get rewarded I've done it before.

        I usually am already watching though

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        • #5
          "In a RPing server, RPers will always come out on top."

          This is a little vague, but completely true.

          There is no real way to keep RPers advancing at the same rate as those who grind for EXP. Is this really a problem though? Nope, not at all. RPers shouldn't feel the need to have to keep up with them, as they progress to fast to really create a story around.

          The most powerful thing a character can get is some form of political power - which is all controlled by a DM. I would imagine that it would only be given to well RPed characters. So if you and another person, Jim, started at the same time and Jim was 10 levels higher, although he could kill you in some form of PvP, he isn't likely to have any pull to send an army after you. But, you may just be in a position to spend an army after him because your focus was defining your character through RP rather than EXP gain.

          The thing to take out of all that is that character development is not defined only by EXP.


          Oh, and as for the server log, generally, you don't want to open that beast unless necessary (i.e. OOC issues like harassment or vulgarity etc.) as it's not a pleasant thing to search though on a regular basis.
          Respen Moondown - Bard on a search for knowledge

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          • #6
            Folks will grind yes, and level quicker than many. Theres no telling when a DM may be on to add a little spice to those spawned encounters theyve memorised. As there is also no telling when a DM may be watching us all rp our little socks off, whether its around a campfire or deep in some troll-hole.
            "Im a hero hunter, I hunt heroes... I havn't found any yet"

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            • #7
              Originally posted by Aux View Post
              Folks will grind yes, and level quicker than many. Theres no telling when a DM may be on to add a little spice to those spawned encounters theyve memorised. As there is also no telling when a DM may be watching us all rp our little socks off, whether its around a campfire or deep in some troll-hole.
              Just wanted to add in that I always rock my socks.

              Naw, I've been very pleased with how the DMs watch and react and what not. I've even garnered a bit of XP just for the way Jaus talks the first time I logged in with him. Always a plus.
              Jaus Rein:"Alvays say eet ees better tau be unnoticed zen tau be a 'eero."
              Reth'dor Fre': "When is it my turn to truely smile?"

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              • #8
                A system they had on Amia before I headed outta' there was a recommendation wand. YOu'd point it at somene, it'd store a variable with the pointer's name and time on that character, and it would also let a DM know when it was used. That way, you'd be able to see people who have been flagged for good RP often, even when you've only just seen him/her doing a single rp session. I'm not saying it's feasable for NWN2, since it seems they made it so much more horribly complicated, but it was a good system that got the players involved.

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                • #9
                  The biggest grinder will still be weaker then the person who rpsbecause the rper will have much more FUN, first off, and he'd be most likely have power from lots of friends/orginization. But I know it seems a bit unfair that those who kill monsters have higher levels then those who rp more..

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                  • #10
                    ...I RP, and slaughter the masses. Despite not having a large reputation with organizations with Militant power, many come to me asking what I have for sale as Im a known merchant known now. Im also on friendly terms with most factions so that gives me a little edge.. but Id still like to have levels under my belt for when things go south.
                    Ice

                    Drauius Clynius-Captured, beaten, tortured and executed... Now resting in a river near you!

                    Gaius Cyprianus- The roman legion!

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                    • #11
                      Well I think... ;D

                      I experienced a server that gave xp after a certain amount of RPing; no DM needed, it was like 50 xp and was certainly spaced out.

                      I am not sure what it was based on, I an thinking the characters typed total? Another player in the area?

                      I have never scripted for NWN so I am unsure...but the effect was this:

                      Way more RP between players, and the areas on the server such as taverns always had players in them.

                      The DMs are very active on the server as well, so it is not a solution for them not to enteract, but a great way to reward the spontanious, none DMed groups on the server.

                      I do not think it was regulated to specific areas, but this is a sound idea as well to inspire players to hang out in areas the server wants to promote.

                      I keep seeing threads from new players asking where others hang out, yes the Find Others Tool is a great, but this is a one two punch to promote RP and make areas that would be crowded in real... fantasy worlds... ah, well crowded.

                      I also saw a thread on why no players hung in the drinking holes and such, but always out at the camps. I personally understand hanging out at the camps as RP oriented for character development. But, incentive for tavern hanging out would open even more RP options.

                      RPing has its own none carrot reward in and of itself, but new RPers, and old ones are all human, and reward is a grand inspiration for ones actions. I think many new RPers would stick with it and grow if they received more reward consistently when starting out. (and grind less)

                      I want to make this clear, I made a innocent suggestion in the past and was very displeased with the almost hostile reaction, and it was not from players.

                      So I am saying this is only a suggestion, I saw it work, and I think it would add to this server.

                      Which I think is the best server going out there.

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                      • #12
                        I think its fine the way it is, because at the end of the day where here to Rp, after all it is a Rp server..

                        And if a DM just happens to be watching and reward us with a little Xp then thats a bonus, and encourages you to further yourselves.
                        "We are what we think.
                        All that we are arises with our thoughts.
                        With our thoughts, we make our world"

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                        • #13
                          Originally posted by Krya Flacongrace View Post
                          I think its fine the way it is, because at the end of the day where here to Rp, after all it is a Rp server..

                          And if a DM just happens to be watching and reward us with a little Xp then thats a bonus, and encourages you to further yourselves.
                          Thats the player posterchild answer. Bravo.
                          The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.

                          George Carlin

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                          • #14
                            Originally posted by Saulus View Post
                            Thats the player posterchild answer. Bravo.
                            That is my position >_>

                            And honestly, I do not see the harm in Boadicea's suggestion. It is nice, but I do not think Sundren needs it now for now we get RP from RPing, as the DMs are on often (They have no lives). But should a time come when the DMs become tangled too much to really do anything other than testing new goodies for us, or the server pop. becomes too large for the Team of Dms, then I would implore you that this system be introduced.
                            ~Lyonette L'cyr (Rook)-- Deader than Malaclypse


                            ~Megandlla Uyth 'Llar -- In a land Far Far away!

                            ~Emilee Mistwalker -- A Female Sigrun? Pfft, far cooler--.... eh.... Hated!!

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                            • #15
                              Never really seen the big deal over XP to be honest. I don't RP 'cos I expect a reward for it but because I enjoy it. To dip into sickly sweetness for a moment, the RP is the reward in itself. The best times I have had so far on Sundren is when I haven't earned any XP for whatever reason (ie partied with a too higher level char or just because all I have done is wander around talking to people).

                              In short we come here to RP and any reward is a bonus.
                              Peppington Merrifefferlis - Most learned scholar of the fine exalted institution that is Candlekeep, centre of all learning that is Arcane and magical in nature. Also loves cats.

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