In another attempt to move a constructive suggestion to the forum, away from discord.
I am sure Kit can back this up in numerous ways, but a consentive discussion sort of concluded that a good suggestion towards apperance crafting would be to implement the ability to change the appearance within the crafting system - at a cost not wholly agreed upon, but low and entry-easy.
In an example with a +1 leather armor it was made somewhat clear that having a crafter make a new one was a pointless due to cost/fatigue loss compared to chase the "end armor" instead
I have since then formulated my own suggestion towards having player made custom items:
Could we have a special store that only buy player-crafted items at, say, 10-20% profit to the crafter, but then sells them at reduced costs to other players, that a relevant to the items powerlevel? This way crafters could flood the market with low-level/non-magical crafted items with interesting apperances, and those wanting something different looking could pick it there? Might be a pain to make, idunno.
I am sure Kit can back this up in numerous ways, but a consentive discussion sort of concluded that a good suggestion towards apperance crafting would be to implement the ability to change the appearance within the crafting system - at a cost not wholly agreed upon, but low and entry-easy.
In an example with a +1 leather armor it was made somewhat clear that having a crafter make a new one was a pointless due to cost/fatigue loss compared to chase the "end armor" instead
I have since then formulated my own suggestion towards having player made custom items:
Could we have a special store that only buy player-crafted items at, say, 10-20% profit to the crafter, but then sells them at reduced costs to other players, that a relevant to the items powerlevel? This way crafters could flood the market with low-level/non-magical crafted items with interesting apperances, and those wanting something different looking could pick it there? Might be a pain to make, idunno.
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