I'm actually not sure how the system currently is, but I know that in PW's in nwn1 all spells and abilities that granted guaranteed seeing invisibility and stealth were remade to give the target 10 spot and listen instead (or more for stronger spells)
If that's nothow it currently is, could that be fixed? Since the whole concept about rogues and hiding is kinda blown up, melted down, forged into a concept and blown up again if one single spell makes you see hidden enemies.
It also gives casters a huge boost in both PvP and PvE situations, which would be quite unfair thinking about the advantages they already have over both NPCs and PCs.
Just a thought, I'm up for discussion!
If that's nothow it currently is, could that be fixed? Since the whole concept about rogues and hiding is kinda blown up, melted down, forged into a concept and blown up again if one single spell makes you see hidden enemies.
It also gives casters a huge boost in both PvP and PvE situations, which would be quite unfair thinking about the advantages they already have over both NPCs and PCs.
Just a thought, I'm up for discussion!
Comment