As much as I appreciate all the great work put into the server, and I do like the helluva history in the server already. Kudos on everything thus far.
I do have some suggestions though.
My suggestion would be to have more dungeons that aren't quest-orientated. Seems a little too linear having quest-orientated areas; like Viridale's Mossclaw, Spittlefist, Aquor Warrens/Caves, and the Sundren Sewers. Though those are just the dungeons I've been able to explore with my main being level 9.
I have explored most of Viridale, save for the Untrodden Grounds, but more things like the Untrodden Grounds that don't seem to have a quest attached to it.
To cut it short, perhaps having more areas that are open to happen upon from just wandering/exploring.
In conclusion, my only real thing that sets me back is the lack of areas to just explore without having to use the World Transition, have a quest, or within IC-reasoning.
I do have some suggestions though.
My suggestion would be to have more dungeons that aren't quest-orientated. Seems a little too linear having quest-orientated areas; like Viridale's Mossclaw, Spittlefist, Aquor Warrens/Caves, and the Sundren Sewers. Though those are just the dungeons I've been able to explore with my main being level 9.
I have explored most of Viridale, save for the Untrodden Grounds, but more things like the Untrodden Grounds that don't seem to have a quest attached to it.
To cut it short, perhaps having more areas that are open to happen upon from just wandering/exploring.
1: Expand the Sharahan Forest. Maybe add an area that just has a few scouts, but it mostly has game for hunters.
2: Expand the Viridale: there's a path that leads nowhere if you go towards the Mossclaw Meet but don't cross the bridge.
3: More Warrens/Caves like under Aquor within reason: Possible lead down into the UD, as just an example, or connect the Spittlefist Caves to the Sharahan Forest via warrens.
((I feel like there isn't a way to the UD in Sundren, can easily understand not having the Underdark in this server.))
4: Sewers in Port Avanthyr: I seem to remember reading someone's suggestion about that there could be some sewers in the Port. +1 on that idea, imo. Though by no means would they have to be as extensive as Sundren City's. (+10 on the Sewers, I like them.)
5: Expand the areas around Avanthyr and Mirakus Post: maybe connect them to the Crossroads/Exigo Trading Camp in some shape or fashion. Could connect Mirakus to Viridale though, could easily fit into #2.
((Could easily expand the areas around Sestra, though I have no idea how that area is laid out.))
2: Expand the Viridale: there's a path that leads nowhere if you go towards the Mossclaw Meet but don't cross the bridge.
3: More Warrens/Caves like under Aquor within reason: Possible lead down into the UD, as just an example, or connect the Spittlefist Caves to the Sharahan Forest via warrens.
((I feel like there isn't a way to the UD in Sundren, can easily understand not having the Underdark in this server.))
4: Sewers in Port Avanthyr: I seem to remember reading someone's suggestion about that there could be some sewers in the Port. +1 on that idea, imo. Though by no means would they have to be as extensive as Sundren City's. (+10 on the Sewers, I like them.)
5: Expand the areas around Avanthyr and Mirakus Post: maybe connect them to the Crossroads/Exigo Trading Camp in some shape or fashion. Could connect Mirakus to Viridale though, could easily fit into #2.
((Could easily expand the areas around Sestra, though I have no idea how that area is laid out.))






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