Silly suggestion but thought I would post it...
It think it would be nice to add regeneration to the RP ticker. Nothing OP, just 1-2 HP per tick. My thoughts are this would be "normal healing". This stemmed from I was headed towards the gate (no armor) and was hit by a stray arrow. Nothing major ("it's just a flesh wound") but now I either use a cherished "rest" or consumable to not be listed a wounded.
I view this more as a cosmetic. Yes it would I guess help very low level toons but based on the resting times for 5 and under I do not see this as giving them anything extra.
Just my thoughts,
Nez
It think it would be nice to add regeneration to the RP ticker. Nothing OP, just 1-2 HP per tick. My thoughts are this would be "normal healing". This stemmed from I was headed towards the gate (no armor) and was hit by a stray arrow. Nothing major ("it's just a flesh wound") but now I either use a cherished "rest" or consumable to not be listed a wounded.
I view this more as a cosmetic. Yes it would I guess help very low level toons but based on the resting times for 5 and under I do not see this as giving them anything extra.
Just my thoughts,
Nez
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