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unarmed strike and 2 weapon fighters..

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  • unarmed strike and 2 weapon fighters..

    something that never seemed to make much sence with me.. but having a 2 weapon fighting toon when unarmed is not able to attack with his off hand... I never understood why someone that could use to short swords and have 4 attacks with his main hand and 3 attacks with his off hand for get how to punch with his off hand when he is unarmed.

    2 weapon fighters have a very heavy investment feat wise, could \ should this not be doable in game?

    personaly id love to see a good old fashion brawl without all the monks tumbling around.
    http://www.youtube.com/watch?v=VqvitALivzE

  • #2
    Agreed, it doesn't make much sense. Even a cursory glance at the stuff from the time shows a silly amount of locks, punches, grabs and throws.

    Buuuut... Hardcoded.

    That and trying to implement a realistic and dynamic combat system in NWN is a fools errand.
    It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
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    • #3
      sad news.. I would love to see a bar room brawler fighter ..

      I did have a thought though.... and it has to do with the glass steel cutlass's. they do not appear in your hands so you look unarmed.. could there not be a a set of glass steal knives that do 1-3 damage? just renamed "fists" it would even get rid of the kicking for most.

      again just a thought.
      http://www.youtube.com/watch?v=VqvitALivzE

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      • #4
        I'm unsure if there is a no appearance knife object.

        It could work, but of course they'd mechanically be knives so they'd have the knife fighting animations and wouldn't work for monks or unarmed specialists.

        Plus, what kind of brawler doesn't use kicks, bites, gouges etc? Boxing isn't fighting, it's art.
        It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
        Sydney Smith.

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        • #5
          Originally posted by Doubtful View Post
          Plus, what kind of brawler doesn't use kicks, bites, gouges etc? Boxing isn't fighting, it's art.

          true it is art..

          I would be interested in seeing how he animations would work. ill have to keep my eyes out of a set glass steel weapons.
          http://www.youtube.com/watch?v=VqvitALivzE

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          • #6
            Could always add the Brawler class, which doesn't get all the monks stuff
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            • #7
              Isn't it why monks have flurry of blows?
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              • #8
                Originally posted by bipolar bear View Post
                the glass steel cutlass's. they do not appear in your hands so you look unarmed...
                True, but when a person with a glass steel cutlass attacks, their attack animation shows them using a blade. [meaning its not a good idea to tell someone you were unarmed when they can clearly see the blade slicing through the air.]

                Originally posted by Vladadier View Post
                Could always add the Brawler class, which doesn't get all the monks stuff
                There already is... You simply have to go fighter and focus on unarmed attack. You get full BAB progression and the opportunity to take weapons focus, improved weapons focus, etc in unarmed attack. Unfortunately, you do not get to have 2-20 unarmed damage that a monk has at 20th level.

                A TWF with full BAB progression would have more attacks than a monk of similar levels, with a higher AB, albeit with a lower damage rating of 1-2, 1-3, or 1-4.
                Cheers!

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                • #9
                  Originally posted by Farmboy2003 View Post
                  Isn't it why monks have flurry of blows?
                  I'm reasonably certain it is. Monks get two extra attacks as they progress, combined with the much greater base damage die, making the outcome lopsided for mundane weaponry. 6 attacks per round that breach DR X/adamantine at 2d10+STR each is pretty impressive, particularly when you consider that half of them at highest BAB. Considering that you can enchant attack and damage bonuses to gloves, the argument that unarmed fighters can't use enhancements is also off the table.

                  Originally posted by Doubtful View Post
                  I'm unsure if there is a no appearance knife object.

                  It could work, but of course they'd mechanically be knives so they'd have the knife fighting animations and wouldn't work for monks or unarmed specialists.
                  Might it be possible to use an unequippable CreatureWeapon?

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                  • #10
                    Originally posted by Kitsunestume View Post
                    6 attacks per round that breach DR X/adamantine at 2d10+STR each is pretty impressive, particularly when you consider that half of them at highest BAB.
                    I agree. It's also why a pure monk is a thing of beauty at higher levels. If you invest in UMD your monk can be even more impressive overtime.

                    Cheers!
                    Cheers!

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