So i don't know if this can be implemented, but I think it would be kind of cool.
Is there a way for Disguise to be coded in such a way that it could fool monster NPCs?
For example: Guy wants to walk through Mossdale without conflict. Can't go invisible. Changes into Orc (Via MOMF). The rest of the orcs, however, magically see through his disguise and suddenly attack.
Do you think it could be coded so that if you were in disguise, and the disguise was appropriate (like Orcs going through Mossdale, Gnolls going through Mossclaw keep, etc), that it could fool NPCs of a particular faction/race into not attacking?
Just an idea. Dunno if it can even be done. I just think it'd be kind of cool.
Is there a way for Disguise to be coded in such a way that it could fool monster NPCs?
For example: Guy wants to walk through Mossdale without conflict. Can't go invisible. Changes into Orc (Via MOMF). The rest of the orcs, however, magically see through his disguise and suddenly attack.
Do you think it could be coded so that if you were in disguise, and the disguise was appropriate (like Orcs going through Mossdale, Gnolls going through Mossclaw keep, etc), that it could fool NPCs of a particular faction/race into not attacking?
Just an idea. Dunno if it can even be done. I just think it'd be kind of cool.
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