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  • Sorcerer Bloodlines

    Here are the bloodlines I'm looking at implementing.


    I'll work something out for the class skills and bonus feats. Currently, the special powers and bloodline spells need to be addressed.

    Bloodline Spells
    1. Increase max number of spell known on sorcerers by one, and require them to take their bloodline spell on levelup. The downside to this is that the same spells would be available to all wizards and sorcerers. It's simple enough to prevent characters from casting spells they shouldn't, but it doesn't look as neat.

    2. Give the bloodline spells as levelup feats, that decrement the other spells of its spell level when it's used. It wouldn't tie into the Spellbook UI, but could be hotbarred. They would not be able to be metamagiced, however.

    3. Redo the spell lists to only allow spells from the wizard/sorc spell lists, so the aesthetic integration is pleasing. Possibly alter the spells themselves to do different things when cast by a bloodlined sorcerer.


    Special Abilities
    • Arcane
      • Arcane Bond: Remove familiar from sorcerer. Arcane bloodline gives familiar.
      • Metamagic Adept: Arcane Scholar feats?
      • New Arcana: Can't play around too much with spells known/unknown until I do some testing. For now, maybe let them cast more often?
      • Arcane Apotheosis: More Arcane Scholar feats? Ability to recharge magic items.


    • Boreal
      • Icewalker: Movement speed bonus in the Spine. Cold Resist. Climb bonus in the Spine


    • Celestial
      • Wings: No. Movement speed bonus, or DR X/Evil, or saving throws (vs evil only?)
      • Conviction: Saving throw bonus?


    • Draconic
      • Select dragon type. Get powers.


    • Elemental
      • Same deal. Select type. Get powers.
      • Elemental Movement: Air/Earth teleport, but with different vfx's/IC descriptions? Fire is simple enough. Water is not so simple.


    • Infernal
      • On Dark Wings: Doubtful. Some other bonus needed.


    • Undead
      • Death's Gift: Nonlethal damage isn't a NWN2 damage type. Rework needed.


    • Shadow
      • Shadow Well: Hide in Plain Sight


    Keep in mind I am working on a number of things at once, in addition to my real world obligations. This will go somewhere near the bottom of the list, but feel free to discuss/suggest things. I'll comment now and again, and take a good look at this thread when I do have time to rework sorcerer.

    Please stay on topic. Make new threads if necessary.

  • #2
    Ohhsitson, sorcerers with HiPS o_0

    I know undead bloodline is a thing, but how exactly does that ancestry work? Are there a lot of fertile undead out there?
    Originally posted by Saulus
    Stop playing other shitty MMOs and work on Sundren, asshole.

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    • #3
      If they become too troublesome, Shar can eat their souls or something. I think it would be neat roleplay. The Shadow bloodline itself is troublesome because many abilities require dim or no light to work, which for NWN2 is problematic. All of the abilities could be reworked to create shadowy effects rather than require them. Or the bloodline could be removed entirely, which would be a shame as we have the lore of the Abbadon on Sharran cultists.

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      • #4
        Oh, I want this so much. Do it. Do it hard.

        HiPS sorc doesn't seem to bad, so long as it's a late level thing.
        It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
        Sydney Smith.

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        • #5
          Potentially, you could save yourself some workload if you configured these bloodlines to be used by both sorcs AND bards.

          Also, it would be neat to have a "mundane" bloodline. They'd still get bonuses, but wouldn't need to justify their magics with supernatural ancestry.
          "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
          -Bill Maher

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          • #6
            Bloodlines don't necessarily have to come from a lineage. Weird magic near a baby or pregnant woman can do all sorts of wonky things, and there's more than enough Shadow/Undead magic to go around in Sundren.

            I'm not completely I understand a 'mundane' bloodline. The whole point of a sorcerer is to have an innate magic. If you don't want something too outside the box, that's what Arcane is for.

            As for bards, I see absolutely no reason to give bards bloodlines.

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            • #7
              Regarding bards, I was thinking two things:
              1) RDD, they seemed to be insinuating that bards have lineages similar to sorcs
              2) They also need a little love

              That's the only reasoning.
              "Microsoft has to move the Reply All button further away from the Reply button. It's the computer equivalent of putting the vagina so close to the sphincter."
              -Bill Maher

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              • #8
                Loove the idea of Sorcs with more spells/abilities... Shadow and Abyssal ((if it could be put in alongside infernal )) being my two favorites.

                I think it would be awesome if the Planar Bindings/Shadow Conjuration:Summon Shadow spells had different summons for a few of the bloodlines? Abyssal/Shadow/Elemental mostly.

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                • #9
                  Originally posted by Phantom Lamb View Post
                  Regarding bards, I was thinking two things:
                  1) RDD, they seemed to be insinuating that bards have lineages similar to sorcs
                  2) They also need a little love

                  That's the only reasoning.
                  Bards are extremely strong. One of the top strongest classes in the game.

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                  • #10
                    Looks awesome. I am a wizard at heart, but anything to help the arcane arts

                    EDIT: Go undead!

                    Tas Krita- Thayan
                    Ashen - MoMF

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                    • #11
                      Originally posted by KingArthur View Post
                      Looks awesome. I am a wizard at heart, but anything to help the arcane arts
                      We Wizards do kinda need someone to look down on and sneer at, aside from common folk of course.
                      UTC+8
                      Yes, I realise my RP writing sucks. Just be thankful I keep it short

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                      Thalanis Moonshadow

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                      • #12
                        As for draconic lineage cant we just have better dragon disciple. Choose type for breath weapon and resistances and implement bonus spells (i.e. just bring it in line with PnP)
                        Originally posted by roguethree
                        If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                        • #13
                          The draconic bloodline would essentially do that, yes. But I'm adding more than just draconic bloodlines.

                          My head hurts at the thought of adding everything except draconic bloodlines to the base class, then redoing a prestige class to do what I already intend to do to the base class.

                          Down the line I can look at retooling Dragon Disciple.

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                          • #14
                            For the record, my Sorcerer Marcarius would take the Arcane bloodline. It just makes too much sense, since he is also a Favored Soul of Mystra and a Mystic Theurge. And he really can't lose his pig familiar - that little guy is just too important to him!
                            Account Name: LuvHandles
                            Maneae StrongArm - Devilish Warrior Woman (Active: Finding her place after time in reflection)
                            Minael Cel'Anon - Elven Smith, Knight and Wizard (Inactive: seeking clues to lost elven artifacts)
                            Aria Duvaine - Wouldn't you like to know . . . (Inactive: Whereabouts unknown)
                            Ra'd Malik - Mulhorandi Warrior (Inactive: Off on a mission for the BH)
                            Khyron Brinsbane - Fury of Auril (Inactive: Working with Cwn Annwn)
                            Chazre Kenner - All around good guy with a penchant for revelry and chasing the ladies. (Deleted: Team Good, returned to Cormyr)

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                            • #15
                              School Power (Ex): At 15th level, pick one school of magic. The DC for any spells you cast from that school increases by +2. This bonus stacks with the bonus granted by Spell Focus.

                              Wow, some of these powers seem pretty awesome. Personally I think something like this is well called for in NWN though, since people's saves get so insane by high level. (mine are +29/+28/+28 if I remember correctly, and thats before the +5 bonus from Spellcraft)
                              UTC+8
                              Yes, I realise my RP writing sucks. Just be thankful I keep it short

                              Characters
                              Thalanis Moonshadow

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