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Cleric and the warhammer

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  • Cleric and the warhammer

    Clerics should be able to use this weapon. But mine can't. Could it be made available?

  • #2
    The warhammer is a martial weapon and therefore only available to characters who have the martial weapon feat, either from class or level selection.

    FWIW I sympathize and despise the whole weapon proficiency feat system.
    It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
    Sydney Smith.

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    • #3
      I think it's just a hold over from the 1st edition. Clerics were never allowed to use anything sharp.... circumcision in Greyhawk and the Realms must be really really painful....
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      • #4
        A bizarre rule, I was always told it was to do with the idea that Clerics weren't allowed to spill blood. Fine and dandy idea if it wasn't for the fact that blunt weapons spill blood just as well most weapons, if not better than some.

        Must stop typing, rant on class system boiling up, must... Drink.... Tea...
        It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
        Sydney Smith.

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        • #5
          Whiskey is better than tea. Or even better whiskey in tea.
          Doesnt the nwn2 system allow clerics to use their deity's favoured weapon without penalty? (perhaps that's favoured souls im thinking about or another game entirely)
          Originally posted by roguethree
          If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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          • #6
            Originally posted by Doubtful View Post
            must... Drink.... Tea...
            Signature found.
            Originally posted by Saulus
            Stop playing other shitty MMOs and work on Sundren, asshole.

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            • #7
              Originally posted by Thief Of Navarre View Post
              Whiskey is better than tea. Or even better whiskey in tea.
              Doesnt the nwn2 system allow clerics to use their deity's favoured weapon without penalty? (perhaps that's favoured souls im thinking about or another game entirely)
              That's favoured souls or clerics with the war domain. Normal clerics just get simple.

              Really good when your cleric can't even hold their own deities favorite weapon.
              It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
              Sydney Smith.

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              • #8
                If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.
                Originally posted by Cornuto
                Glad everyone's being extra fucking ridiculous today.

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                • #9
                  Originally posted by roguethree View Post
                  If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.




                  (I love you <3)
                  Originally posted by roguethree
                  If I had my way, clerics would have spell failure and a d6 hit die. And Favored Souls wouldn't exist.

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                  • #10
                    I could live with that as well.
                    Originally posted by Saulus
                    Stop playing other shitty MMOs and work on Sundren, asshole.

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                    • #11
                      Originally posted by roguethree View Post
                      If I had my way,
                      Let's not get crazy here. Sounds like an episode of the Twilight Zone or something.
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                      • #12
                        I say let's have power, skills and so on increased by using them in an way that promotes active learning and refinement. For example HP only increasing as a direct result of combat experience. And lets refine the concept of HP. Give each character maybe 1-5 actual hit points but a larger pool of combat luck, HP are only depleted on critical hits, sneak attacks and after the depletion of the luck pool. Run out of HP before luck, you die. Run out of Luck and you'd best get the hell out of there as the next hit's got your characters name on it.

                        As for magic, PRC classes only. No magical base classes.

                        Make priests/clerics a non combat focused, diplomatic/healing/psychological skill monkey PRC.

                        And.. And.. Tea? I need a lie down.
                        It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                        Sydney Smith.

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                        • #13
                          Sounds a bit like Shadowrun's system there .

                          Originally posted by Doubtful View Post
                          And.. And.. Tea?
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                          • #14
                            Originally posted by Kitsunestume View Post
                            Sounds a bit like Shadowrun's system there
                            A bastard mashup between Call of Cthulhu/Basic and Warhammer Fantasy RPG. Both awesomely lethal and fun systems. Failure and set backs should be a part of the fun - They make things much more interesting!

                            Originally posted by Kitsunestume View Post
                            INGAME ITEM PLX? mebeh with Virtue CL 1?
                            Perhaps different spells for different blends of tea.
                            It is the greatest of all mistakes to do nothing because you can only do a little - Do what you can.
                            Sydney Smith.

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                            • #15
                              Originally posted by Kitsunestume View Post
                              INGAME ITEM PLX? mebeh with Virtue CL 1?
                              With the Brew(Tea) feat this is entirely possible in-game right now...

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